如何从 go 将变量值传递给 shell 脚本?

问题描述 投票:0回答:1

shell.sh

#!/bin/bash
npx create-react-app <project-name> --template typescript

run.go

func runScript(genErr *error) {
    if *genErr != nil {
        return
    }

    cmd := exec.Command("/bin/sh", "-c", shell)
    *genErr = cmd.Run()
}

details.go

type npmLibCommand struct {
    ProjectName string
}

var npmLib npmLibCommand

func getNpmLibraryInput(genErr *error) {
    if *genErr != nil {
        return
    }
    npmLib.ProjectName = GetProjectName(genErr)
}

我想将

projectName
变量从
run.go
传递到
shell.sh
。如何使用 golang 来做到这一点?

我在

$
中使用了
shell.sh
。没成功。

go golang-migrate
1个回答
1
投票

a.sh

echo $PassedName

main.go

package main

import (
    "os"
    "os/exec"
)

func main() {
    // run your shell script
    // don't forget to mention ./
    cmd := exec.Command("/bin/sh", "-c", "./a.sh")

    // whatever variable you want to pass append it to cmd.Env
    // it's format is of key=value
    cmd.Env = append(cmd.Env, "PassedName=hello")
    // set stdout and stderr appropriately as per your needs
    cmd.Stdout = os.Stdout
    cmd.Stderr = os.Stderr
    cmd.Run() // run the cmd
}
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