UIBarButtonItem不会启动选择器操作

问题描述 投票:0回答:1

我有一个UIBarButtonItem:

let addProdButton = UIBarButtonItem(title: "+", style: UIBarButtonItemStyle.plain, target: self, action: #selector(AddProduct))

它与之相关的行动:

@objc func AddProduct()
    {
        performSegue(withIdentifier: "segue_to_add_product", sender: self)
    }

我将它添加到我的导航栏:

addProdButton.isEnabled = true
        self.navigationItem.leftBarButtonItem = addProdButton

当我启动应用程序时,它显示并可点击:

enter image description here

当我单击它时,它可以作为可点击的,但由于某种原因,它不会启动我创建它的动作(断点没有被击中,segue没有被激活)。我如何使其工作?

更多问题:

  1. 如何为我的UITabBarButton添加边框?
  2. swift中是否有一个通用的“添加”按钮,我可以使用它? (或只是麦粒肿/图片)
  3. 如何放大按钮内的文字?

编辑:

我刚注意到该按钮可以点击ONCE,然后点击动画不再显示。

我的viewDidLoad函数:

override func viewDidLoad()
    {
        super.viewDidLoad()
        SetActivityIndicator()
        SetSearchBar()

        addProdButton.isEnabled = true
        self.navigationItem.leftBarButtonItem = addProdButton

        let layout: UICollectionViewFlowLayout = UICollectionViewFlowLayout()
        layout.itemSize = CGSize(width: 200, height: 250)

        self.ProductsCollection = UICollectionView(frame: self.view.frame, collectionViewLayout: layout)

        ProductsCollection.dataSource = self
        ProductsCollection.delegate = self
        ProductsCollection.register(ProductsCollectionViewCell.self, forCellWithReuseIdentifier: "product_collection_cell")
        ProductsCollection.backgroundColor = UIColor.clear

        let topConstraint = NSLayoutConstraint(item: ProductsCollection, attribute: .top, relatedBy: .equal, toItem: self.view, attribute: .top, multiplier: 1, constant: 20)
        let bottomConstraint = NSLayoutConstraint(item: ProductsCollection, attribute: .bottom, relatedBy: .equal, toItem: self.view, attribute: .bottom, multiplier: 1, constant: -50) //leaving space for search field
        let leadingConstraint = NSLayoutConstraint(item: ProductsCollection, attribute: .leading, relatedBy: .equal, toItem: self.view, attribute: .leading, multiplier: 1, constant: 0)
        let trailingConstraint = NSLayoutConstraint(item: ProductsCollection, attribute: .trailing, relatedBy: .equal, toItem: self.view, attribute: .trailing, multiplier: 1, constant: 0)

        ProductsCollection.translatesAutoresizingMaskIntoConstraints = false

        self.view.addSubview(ProductsCollection)
        self.view.addConstraints([topConstraint, bottomConstraint, leadingConstraint, trailingConstraint])


    }

我的设置搜索栏功能:

internal func SetSearchBar()
    {
        self.productsSearchController.searchResultsUpdater = self
        self.productsSearchController.delegate = self
        self.productsSearchController.searchBar.delegate = self

        self.productsSearchController.hidesNavigationBarDuringPresentation = false
        self.productsSearchController.dimsBackgroundDuringPresentation = true
        self.productsSearchController.obscuresBackgroundDuringPresentation = false
        productsSearchController.searchBar.placeholder = "Search for tools and resources"
        productsSearchController.searchBar.sizeToFit()

        productsSearchController.searchBar.becomeFirstResponder()

        self.navigationItem.titleView = productsSearchController.searchBar


    }
swift segue uitabbaritem
1个回答
1
投票

您提供的代码应该正常工作,因此您需要提供更多上下文(显示更多的视图控制器类,以实现此目的)。

UIKit提供了一组称为系统项的标准UIBarButtonItems。这些恰好包括一个“添加”项目,该项目显示为加号并在整个iOS中使用。使用此项解决了问题2和3。

UIBarButtonItem具有用于初始化系统项的便利构造函数。请参阅下面的工作示例:

class ViewController: UIViewController {

    override func viewDidLoad() {
        super.viewDidLoad()

        let addProdButton = UIBarButtonItem(barButtonSystemItem: .add, target: self, action: #selector(addProduct))
        navigationItem.leftBarButtonItem = addProdButton
    }

    @objc func addProduct() {
        print("addProduct() called")
    }
}
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