在我的应用程序中,我尝试使用AnimatedIcon
而不是Appbar
,leading
图标来更改AnimatedIcon
的控制器,但我使用的是Provider
程序包,但出现此错误:
setState() or markNeedsBuild() called during build.
我的AppBar
:
AppBar(
elevation: 8.0,
titleSpacing: 0.0,
automaticallyImplyLeading: true,
leading: Consumer<AppBarAnimatedIconMode>(
builder: (context, mode, child) => ValueListenableProvider.value(
value: mode.iconMode,
child: Consumer<bool>(
builder: (context, value, child) => AppBarAnimatedIcon(
animate: value,
)))),
AppBarAnimatedIcon
类:
class AppBarAnimatedIcon extends StatefulWidget {
final bool animate;
const AppBarAnimatedIcon({@required this.animate});
@override
State<StatefulWidget> createState() => _AppBarAnimatedIcon();
}
class _AppBarAnimatedIcon extends State<AppBarAnimatedIcon> with TickerProviderStateMixin {
AnimationController _animationController;
bool get _animate => widget.animate;
@override
void initState() {
super.initState();
_animationController = AnimationController(vsync: this, duration: const Duration(milliseconds: 500));
if(_animate){
_animationController.forward();
}else{
_animationController.reverse();
}
}
@override
Widget build(BuildContext context) {
return Center(
child: AnimatedIcon(
icon: AnimatedIcons.menu_close,
progress: _animationController,
),
);
}
}
[ValueNotifier
类以更改AnimatedIcon
动画控制器:
class AppBarAnimatedIconMode {
final ValueNotifier<bool> iconMode = ValueNotifier<bool>(false);
// ignore: use_setters_to_change_properties
void changeIconMode() {
iconMode.value = !iconMode.value;
}
}
完整的错误消息:
This _DefaultInheritedProviderScope<bool> widget cannot be marked as needing to build because the framework is already in the process of building widgets. A widget can be marked as needing to be built during the build phase only if one of its ancestors is currently building. This exception is allowed because the framework builds parent widgets before children, which means a dirty descendant will always be built. Otherwise, the framework might not visit this widget during this build phase.
The widget on which setState() or markNeedsBuild() was called was: _DefaultInheritedProviderScope<bool>
value: false
The widget which was currently being built when the offending call was made was: BuildDefaultAppBar
dirty
dependencies: [_EffectiveTickerMode]
state: _BuildDefaultAppBar#a5ab5(tickers: tracking 1 ticker)
When the exception was thrown, this was the stack:
#0 Element.markNeedsBuild.<anonymous closure> (package:flutter/src/widgets/framework.dart:4167:11)
#1 Element.markNeedsBuild (package:flutter/src/widgets/framework.dart:4182:6)
#2 _InheritedProviderScopeMixin.markNeedsNotifyDependents (package:provider/src/inherited_provider.dart:269:5)
#3 _DeferredDelegateState.setState (package:provider/src/deferred_inherited_provider.dart:139:17)
#4 ValueListenableProvider._startListening.<anonymous closure>.<anonymous closure> (package:provider/src/value_listenable_provider.dart:74:38)
...
The ValueNotifier<bool> sending notification was: ValueNotifier<bool>#7aa18(true)
我创建了一个新项目,并尝试了您的代码。首先,如果使用提供程序,则应在控件类中使用ChangeNotifier。另外,您还应在主类中使用ChangeNotifierProvider。这些是我的代码,效果很好。
main.dart
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
home: ChangeNotifierProvider(
create: (context) => AppBarAnimatedIconMode(), // This is condition class.
child: Home(),
),
);
}
}
AppBarAnimatedIconMode.dart
class AppBarAnimatedIconMode with ChangeNotifier {
final ValueNotifier<bool> iconMode = ValueNotifier<bool>(false);
// ignore: use_setters_to_change_properties
void changeIconMode() {
iconMode.value = !iconMode.value;
notifyListeners(); // For change the state of icon value.
}
}
AppBarAnimatedIcon.dart
class AppBarAnimatedIcon extends StatefulWidget {
final bool animate;
const AppBarAnimatedIcon({@required this.animate});
@override
State<StatefulWidget> createState() => _AppBarAnimatedIcon();
}
class _AppBarAnimatedIcon extends State<AppBarAnimatedIcon> with SingleTickerProviderStateMixin {// You should use SingleTickerProviderStateMixin //
AnimationController _animationController;
bool get _animate => widget.animate;
@override
void initState() {
super.initState();
_animationController = AnimationController(vsync: this, duration: const Duration(milliseconds: 500));
}
@override
void dispose() { // Also dispose your animation when you dispose the class.
_animationController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
if (_animate) { // You should check your conditions in your build() for animate
_animationController.forward();
} else {
_animationController.reverse();
}
return Center(
child: AnimatedIcon(
icon: AnimatedIcons.menu_close,
progress: _animationController,
),
);
}
}
因此您可以像此功能一样控制动画:
RaisedButton(
child: Text('Change'),
onPressed: () {
var provider = Provider.of<AppBarAnimatedIconMode>(context, listen: false);
provider.changeIconMode();
},
也可以在您的AppBar上使用此代码。你的很复杂。
AppBar(
title: Text('Deneme'),
leading: Consumer<AppBarAnimatedIconMode>(
builder: (context, mode, child) => AppBarAnimatedIcon(
animate: mode.iconMode,
),
),
),
对于AppBarAnimatedIconMode.dart
class AppBarAnimatedIconMode with ChangeNotifier {
bool iconMode = false;
void changeIconMode() {
iconMode = !iconMode;
notifyListeners();
}
}