每当我尝试创建一个窗口时,它都会直接在彼此之上创建两个窗口,并在我移动它们时出现此错误:
CLIENT ERROR: TUINSRemoteViewController does not override -viewServiceDidTerminateWithError: and thus cannot react to catastrophic errors beyond logging them
这是我的代码:
mtl_engine.mm
#include "mtl_engine.hpp"
void MTLEngine::init() {
initDevice();
initWindow();
}
void MTLEngine::run() {
while (!glfwWindowShouldClose(glfwWindow)) {
glfwPollEvents();
}
}
void MTLEngine::cleanup() {
glfwTerminate();
metalDevice->release();
}
void MTLEngine::initDevice() {
metalDevice = MTL::CreateSystemDefaultDevice();
}
void MTLEngine::initWindow() {
glfwInit();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindow = glfwCreateWindow(800, 600, "Metal Engine", NULL, NULL);
if (!glfwWindow) {
glfwTerminate();
exit(EXIT_FAILURE);
}
metalWindow = glfwGetCocoaWindow(glfwWindow);
metalLayer = [CAMetalLayer layer];
metalLayer.device = (__bridge id<MTLDevice>)metalDevice;
metalLayer.pixelFormat = MTLPixelFormatBGRA8Unorm;
metalWindow.contentView.layer = metalLayer;
metalWindow.contentView.wantsLayer = YES;
}
mtl_engine.hpp
#pragma once
#define GLFW_INCLUDE_NONE
#import <GLFW/glfw3.h>
#define GLFW_EXPOSE_NATIVE_COCOA
#import <GLFW/glfw3native.h>
#include <Metal/Metal.hpp>
#include <Metal/Metal.h>
#include <QuartzCore/CAMetalLayer.hpp>
#include <QuartzCore/CAMetalLayer.h>
#include <QuartzCore/QuartzCore.hpp>
class MTLEngine {
public:
void init();
void run();
void cleanup();
private:
void initDevice();
void initWindow();
MTL::Device* metalDevice;
GLFWwindow* glfwWindow;
NSWindow* metalWindow;
CAMetalLayer* metalLayer;
};
主要.mm
#include "mtl_engine.hpp"
int main() {
MTLEngine engine;
engine.init();
engine.run();
engine.cleanup();
return 0;
}
mtl_实现.cpp
#define NS_PRIVATE_IMPLEMENTATION
#define CA_PRIVATE_IMPLEMENTATION
#define MTL_PRIVATE_IMPLEMENTATION
#include <Foundation/Foundation.hpp>
#include <Metal/Metal.hpp>
#include <QuartzCore/QuartzCore.hpp>
我怀疑您正在遵循本教程: https://metaltutorial.com/Lesson%201%3A%20Hello%20Metal/1.%20Hello%20Window/
如果是这样,请从该教程的存储库克隆原始项目并尝试构建该项目,看看是否遇到相同的问题。
我运行了它,效果很好,但是,你的 mac 终端也想运行它(在我的例子中,iterm 尝试运行它 2 次),因此它会给你 2 或 3 个窗口。我认为这可能是一个错误,我不知道,我也在尝试从这个来源学习。也许关闭终端可以修复它。