我想在画布上绘制不同的形状。如何在画布中显示ArrowsItems ObservableCollection和CircleItems ObservableCollecton中的对象?我也在创建Shapes ObservableCollection,包括每个Circle和Arrows项目。我认为原因在于数据绑定但不知道在哪里。
目标是生成然后以编程方式绘制圆圈和箭头的可能性。
<Button Grid.Row="1" MaxWidth="1000" Command="{Binding CreateEllipse}">Utwórz</Button>
<Viewbox Grid.Row="2" Margin="0 20 0 0" Stretch="Uniform" StretchDirection="Both" VerticalAlignment="Stretch">
<ItemsControl Name="Shape" ItemsSource="{Binding Shapes}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<Canvas Width="2000" Height="1200" />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemContainerStyle>
<Style TargetType="ContentPresenter">
<Setter Property="Canvas.Left" Value="{Binding X, Mode=TwoWay}"/><Setter Property="Canvas.Top" Value="{Binding Y, Mode=TwoWay}"/>
</Style>
</ItemsControl.ItemContainerStyle>
<ItemsControl.Resources>
<DataTemplate DataType="{x:Type core:CircleItem}">
<Viewbox Width="{Binding Width}" Height="{Binding Height}">
<!--MouseMove="Viewbox_MouseMove"-->
<i:Interaction.Triggers>
<i:EventTrigger EventName="MouseMove">
<i:InvokeCommandAction Command="{Binding DataContext.MyCommand, ElementName=Shape}" CommandParameter="{Binding}" />
</i:EventTrigger>
</i:Interaction.Triggers>
<i:Interaction.Behaviors>
<local:DragBehavior/>
</i:Interaction.Behaviors>
<Grid>
<Grid.RenderTransform>
<TranslateTransform X="{Binding TransformX}" Y="{Binding TransformY}" />
</Grid.RenderTransform>
<Ellipse Width="{Binding Width}" Height="{Binding Height}" Fill="{Binding Color}" />
<TextBlock HorizontalAlignment="Center" Text="{Binding Text}" TextAlignment="Center" VerticalAlignment="Center" />
</Grid>
</Viewbox>
</DataTemplate>
<DataTemplate DataType="{x:Type core:ArrowItem}">
<Line X1="{Binding X1}" Y1="{Binding Y1}" X2="{Binding X2}" Y2="{Binding Y2}" Stroke="{Binding Color}" StrokeThickness="{Binding StrokeThickness}" />
</DataTemplate>
</ItemsControl.Resources>
</ItemsControl>
</Viewbox>
也在我的ViewModel中:
public ObservableCollection<CircleItem> CircleItems { get; set; }
public ObservableCollection<ArrowItem> ArrowItems { get; set; }
public CompositeCollection Shapes { get; set; }
在将CircleItem类的一些对象添加到CircleItems并将ArrowItem添加到ArrowItems之后:
CompositeCollection coll = new CompositeCollection();
coll.Add(new CollectionContainer() { Collection = CircleItems });
coll.Add(new CollectionContainer() { Collection = ArrowItems });
Shapes = coll;
确保在将视图模型分配给DataContext之前初始化Shapes
属性。集合属性应该只是readonly,否则你必须从他们的setter发出属性更改通知。
public class ViewModel
{
public ObservableCollection<CircleItem> CircleItems { get; }
= new ObservableCollection<CircleItem>();
public ObservableCollection<ArrowItem> ArrowItems { get; }
= new ObservableCollection<ArrowItem>();
public CompositeCollection Shapes { get; }
= new CompositeCollection();
public ViewModel()
{
Shapes.Add(new CollectionContainer { Collection = CircleItems });
Shapes.Add(new CollectionContainer { Collection = ArrowItems });
}
}
如果我理解正确,您希望为不同的数据类型设置不同的模板。这很容易搞定。其中一种方式(可能是最简单的方式):
<!-- Data template for arrows -->
<DataTemplate x:Key="ArrowsDataTemplate" DataType="{x:Type core:ArrowItem}">
<!-- Create here your template for arrows -->
</DataTemplate>
<!-- create data templates for other stuff and then "selector" data template -->
<DataTemplate x:Key="ContentDataTemplate">
<ContentPresenter x:Name="itemContentPresenter"
ContentTemplate="{StaticResource CircleDataTemplate}" <!-- just the default one -->
Content="{TemplateBinding Content}"/>
<DataTemplate.Triggers>
<DataTrigger Binding="{Binding MyItemTypeAsEnum}" Value="Arrow">
<Setter TargetName="itemContentPresenter" Property="ContentTemplate" Value="{StaticResource ArrowsDataTemplate"/>
</DataTrigger>
</DataTemplate.Triggers>
</DataTemplate>
<!-- Now in your control (for example content control), where you show this stuff, do: -->
<ContentControl ContentTemplate="{StaticResource ContentDataTemplate}"/>
现在,我假设您有一个基本Item,其属性为MyItemTypeAsEnum,它将为CircleItem提供Circle,为ArrowItem提供Arrow等。但是如果您没有这样的属性,您应该能够从您的viewmodel获取布尔值你是否这个项目是Circle等等。
进入主控件时,当您显示内容时,必须将ContentTemplate设置为“选择器”模板。