[试图建立一个宾果游戏,虽然循环无限,但似乎找不到原因

问题描述 投票:0回答:1

我正在尝试创建一个宾果游戏。

这是给我们的任务。我编写了我需要的所有函数,但是运行整个程序的“ main”函数有一个不会停止的循环。我似乎不知道是什么使它无限的,因为我给了它最终停止的条件。

代码有点长。希望您能帮助我。

var gNums = []

var gPlayers = [

  {
    name: 'player1',
    hitCounts: 0,
    board: creatBingoBoard()
  },
  {
    name: 'player2',
    hitCounts: 0,
    board: creatBingoBoard()
  }
]
// var check=gPlayers[0].board[0][0].isHit = true
// console.table(printBingoBoard(gPlayers[0].board))
// console.table(printBingoBoard(gPlayers[1].board))

// var check = gPlayers[0].board[0][0].isHit = true
playBingo()
// console.table(gPlayers[0].board)

function playBingo() {
  // debugger
  resetNums()
  var isVictory = false
  while (!isVictory) {
    // console.log('still running!')
    var calledNum = drawNum(gNums)
    // console.log(calledNum)

    for (var i = 0; !isVictory && i < gPlayers.length; i++) {
      var player = gPlayers[i]
      markBoard(player, calledNum)
      isVictory = checkBingo(player)
    }
  }
}

function creatBingoBoard() {
  resetNums()
  var board = [];
  const SIZE = 5;
  for (var i = 0; i < SIZE; i++) {
    board[i] = [];
    for (var j = 0; j < SIZE; j++) {
      board[i][j] = {
        value: getRandomIntInclusive(0, 25),
        isHit: false
      }
    }
  }
  return board;
}

function printBingoBoard(board) {
  var bingoBoardCopy = []
  var size = board.length
  for (var i = 0; i < size; i++) {
    bingoBoardCopy[i] = []
    for (var j = 0; j < size; j++) {
      if (board[i][j].isHit === true) {
        bingoBoardCopy[i][j] = board[i][j].value + 'v'
      } else bingoBoardCopy[i][j] = board[i][j].value
    }
  }
  return bingoBoardCopy
}

function resetNums() {
  gNums = []
  for (var i = 0; i < 25; i++) {
    gNums.push(i)
  }
  return gNums
}

function drawNum(nums) {
  var index = getRandomIntInclusive(0, nums.length);
  var num = nums[index];
  nums.splice(index, 1);

  return num;
}

function markBoard(player, calledNum) {
  for (var i = 0; i < player.board.length; i++) {
    for (var j = 0; j < player.board.length; j++) {
      var cell = player.board[i][j]
      if (cell === calledNum) {
        player.hitCounts++
          cell.isHit = true
      }
    }

  }
  printBingoBoard(player.board)
}

function checkBingo(player) {
  // for (var i = 0; i < player.length; i++) {
  // if (player.hitsCount === 25) return true
  if (player.hitCounts === 25) {
    return true
  }

  return false;
}

function getRandomIntInclusive(min, max) {
  min = Math.ceil(min);
  max = Math.floor(max);
  return Math.floor(Math.random() * (max - min + 1)) + min; //The maximum is inclusive and the minimum is inclusive 
}
javascript infinite-loop
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