好吧,我可能在这里夸大了,但这是真的,当我开始打开它时,该项目由于错误“内部构建系统错误。后端退出,代码为-1073740791”而被破坏。应用程序 这个项目已经在Google Play上发布了,也许和设置有关?请问有人可以帮忙吗?
完整错误:
Internal build system error. Backend exited with code -1073740791.
STDOUT:
[ 0s] Delete 9 artifact files that are no longer in use. (like Library\Bee\artifacts\movedfrom\Unity.VisualScripting.Antlr3.Runtime.dll_2086064903115821086.movedfrom)
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STDERR:
tundra: error: Couldn't launch process
errno: 2 (No such file or directory) GetLastError: 5 (0x00000005): Access is denied.
其他错误:
1.
(Why is number 1 is blank? it's because it is, Its in the error log)
> 2.Library\ScriptAssemblies\Unity.2D.Common.Runtime.pdb:
3.Library\ScriptAssemblies\Unity.2D.Tilemap.Extras.pdb:
4.Library\ScriptAssemblies\Unity.Notifications.pdb:
立即备份所有内容,以防您尝试的任何操作使情况变得更糟。如果您之前有任何备份,请务必妥善保管。尽管 不太可能,如果事实证明问题是由驱动器故障引起的,则驱动器可能即将出现故障。
备份完所有内容后,尝试关闭 Unity,然后从项目目录中删除 Library\Bee 文件夹。希望您的问题现在已经解决了。
...
基本上所有内容除了资产、包和项目设置(除非您手动将任何自定义文件或文件夹添加到根文件夹,即使您刚刚备份了它们,对吗?)
如果您的 Unity 项目目录位于不寻常或长的完整目录名下,例如
C:\Users\Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch\Documents\Unity Projects\UnityProject
或 C:\Users\JokūbasØy̸̧̓ṽ̴͉̬̰̌͘ì̷͓ṋ̶̮̓͊͝d̴̢̫͉͋\Documents\UnityProject
,尝试将其移至更简单的位置,例如 C:\Unity\UnityProject
。
重新启动您的电脑。您永远无法确定通过将其关闭然后再次打开可能会解决哪些问题。
将项目加载到Unity中,祈祷这次导入成功。
如果这些方法都不起作用:如果您在问题出现之前更新了 Unity,请重新安装旧版本并再次尝试上述步骤。如果这也失败了,那么绝望地尝试更新的 Unity 版本也不是没有道理的。也许 Bee 文件夹的事情解决了你的问题,但你却从未到达这里。
我使用的是 Ubuntu 20.04,这对我有用:
Library/Bee/
并删除 TundraBuildState.state.map
希望对某人有帮助
您可以尝试关闭防病毒软件。 当我突然开始遇到问题时,这解决了问题。
遇到了同样的问题,在 Unity 控制台中产生了一堆愚蠢的错误,但我已经通过以下方法解决了它:
第一个问题,如果您已将项目移动到任何地方:示例:更改了它的初始位置 - 意味着当您第一次创建它时,您是否更改了项目文件夹名称或将其移动到其他位置?
如果是这样,请查看 Unity 控制台中的错误(并非所有错误都有意义),但有一个错误会:我们正在查找 Unity 项目文件夹的先前名称及其初始位置。
找到后,请将文件夹重命名为 Unity Console Error 中的文件夹和/或将其移动到 Unity Console Error 位置
希望有帮助。 这将解决 Unity 控制台中的多个错误
关闭项目,转到“Windows 任务管理器”,找到“bee_backend”并删除任务。这通常不会出现在任务管理器中。