我一直在尝试并阅读互联网上的大量资源,试图找到一种从 X 显示器获取 UTF-8 键盘(组合)输入的方法。但我无法让它工作。
我已经尝试过此link(示例11-4)中的示例代码,但没有成功。
我也写了一个简单的例子(下面)来尝试让它工作。我的简单测试用例是打印一个“é”,这是通过输入尖音符号然后输入 e 来实现的。
怎么了?
谢谢,
这是我的例子:
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xresource.h>
#include <X11/Xlocale.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char ** argv)
{
int screen_num, width, height;
unsigned long background, border;
Window win;
XEvent ev;
Display *dpy;
XIM im;
XIC ic;
char *failed_arg;
XIMStyles *styles;
XIMStyle xim_requested_style;
/* First connect to the display server, as specified in the DISPLAY
environment variable. */
if (setlocale(LC_ALL, "") == NULL) {
return 9;
}
if (!XSupportsLocale()) {
return 10;
}
if (XSetLocaleModifiers("") == NULL) {
return 11;
}
dpy = XOpenDisplay(NULL);
if (!dpy) {
fprintf(stderr, "unable to connect to display");
return 7;
}
/* these are macros that pull useful data out of the display object */
/* we use these bits of info enough to want them in their own variables */
screen_num = DefaultScreen(dpy);
background = BlackPixel(dpy, screen_num);
border = WhitePixel(dpy, screen_num);
width = 400; /* start with a small window */
height = 200;
win = XCreateSimpleWindow(dpy, DefaultRootWindow(dpy), /* display, parent */
0,0, /* x, y: the window manager will place the window elsewhere */
width, height, /* width, height */
2, border, /* border width & colour, unless you have a window manager */
background); /* background colour */
/* tell the display server what kind of events we would like to see */
XSelectInput(dpy, win, ButtonPressMask|StructureNotifyMask|KeyPressMask|KeyReleaseMask|KeymapStateMask);
/* okay, put the window on the screen, please */
XMapWindow(dpy, win);
im = XOpenIM(dpy, NULL, NULL, NULL);
if (im == NULL) {
fputs("Could not open input method\n", stdout);
return 2;
}
failed_arg = XGetIMValues(im, XNQueryInputStyle, &styles, NULL);
if (failed_arg != NULL) {
fputs("XIM Can't get styles\n", stdout);
return 3;
}
int i;
for (i = 0; i < styles->count_styles; i++) {
printf("style %d\n", styles->supported_styles[i]);
}
ic = XCreateIC(im, XNInputStyle, XIMPreeditNothing | XIMStatusNothing, XNClientWindow, win, NULL);
if (ic == NULL) {
printf("Could not open IC\n");
return 4;
}
XSetICFocus(ic);
/* as each event that we asked about occurs, we respond. In this
* case we note if the window's shape changed, and exit if a button
* is pressed inside the window */
while(1) {
XNextEvent(dpy, &ev);
switch(ev.type){
case KeymapNotify:
XRefreshKeyboardMapping(&ev.xmapping);
break;
case KeyPress:
{
int count = 0;
KeySym keysym = 0;
char buf[20];
Status status = 0;
count = Xutf8LookupString(ic, (XKeyPressedEvent*)&ev, buf, 20, &keysym, &status);
printf("count: %d\n", count);
if (status==XBufferOverflow)
printf("BufferOverflow\n");
if (count)
printf("buffer: %s\n", buf);
if (status == XLookupKeySym || status == XLookupBoth) {
printf("status: %d\n", status);
}
printf("pressed KEY: %d\n", keysym);
}
break;
case KeyRelease:
{
int count = 0;
KeySym keysym = 0;
char buf[20];
Status status = 0;
count = XLookupString((XKeyEvent*)&ev, buf, 20, &keysym, NULL);
if (count)
printf("in release buffer: %s\n", buf);
printf("released KEY: %d\n", keysym);
}
break;
case ConfigureNotify:
if (width != ev.xconfigure.width
|| height != ev.xconfigure.height) {
width = ev.xconfigure.width;
height = ev.xconfigure.height;
printf("Size changed to: %d by %d", width, height);
}
break;
case ButtonPress:
XCloseDisplay(dpy);
return 0;
}
fflush(stdout);
}
}
你必须这样做:
if (XFilterEvent(&ev, win))
continue;
在你的事件循环中。这会运行输入法机制,没有它您将获得原始 X 事件。例如,当您按下一个重音键后跟一个字母键,并且不调用
XFilterEvent
时,您将像往常一样获得两个 KeyPress 事件。但是如果你打电话,你会得到 three 事件。有两个原始事件,XFilterEvent(&ev, win)
返回 True
。然后输入法合成了一个事件,XFilterEvent(&ev, win)
返回False
。这是包含重音字符的第三个事件。
如果你既想要原始事件,又想要输入法合成的事件,你当然可以自己做原始事件处理,而不是
continue
.
请注意,您将需要
buf[count] = 0;
才能正确打印 buf
(或明确使用长度),Xutf8LookupString
不会空终止其输出。
最后,如评论中所述,对于最新版本的 X11,您需要指定对
XSetLocaleModifiers
的修改,例如 XSetLocaleModifiers("@im=none")
,否则不会生成额外的事件。
这是代码的更正版本:
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xresource.h>
#include <X11/Xlocale.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char ** argv)
{
int screen_num, width, height;
unsigned long background, border;
Window win;
XEvent ev;
Display *dpy;
XIM im;
XIC ic;
char *failed_arg;
XIMStyles *styles;
XIMStyle xim_requested_style;
/* First connect to the display server, as specified in the DISPLAY
environment variable. */
if (setlocale(LC_ALL, "") == NULL) {
return 9;
}
if (!XSupportsLocale()) {
return 10;
}
if (XSetLocaleModifiers("@im=none") == NULL) {
return 11;
}
dpy = XOpenDisplay(NULL);
if (!dpy) {
fprintf(stderr, "unable to connect to display");
return 7;
}
/* these are macros that pull useful data out of the display object */
/* we use these bits of info enough to want them in their own variables */
screen_num = DefaultScreen(dpy);
background = BlackPixel(dpy, screen_num);
border = WhitePixel(dpy, screen_num);
width = 400; /* start with a small window */
height = 200;
win = XCreateSimpleWindow(dpy, DefaultRootWindow(dpy), /* display, parent */
0,0, /* x, y: the window manager will place the window elsewhere */
width, height, /* width, height */
2, border, /* border width & colour, unless you have a window manager */
background); /* background colour */
/* tell the display server what kind of events we would like to see */
XSelectInput(dpy, win, ButtonPressMask|StructureNotifyMask|KeyPressMask|KeyReleaseMask);
/* okay, put the window on the screen, please */
XMapWindow(dpy, win);
im = XOpenIM(dpy, NULL, NULL, NULL);
if (im == NULL) {
fputs("Could not open input method\n", stdout);
return 2;
}
failed_arg = XGetIMValues(im, XNQueryInputStyle, &styles, NULL);
if (failed_arg != NULL) {
fputs("XIM Can't get styles\n", stdout);
return 3;
}
int i;
for (i = 0; i < styles->count_styles; i++) {
printf("style %d\n", (int)styles->supported_styles[i]);
}
ic = XCreateIC(im, XNInputStyle, XIMPreeditNothing | XIMStatusNothing, XNClientWindow, win, NULL);
if (ic == NULL) {
printf("Could not open IC\n");
return 4;
}
XSetICFocus(ic);
/* as each event that we asked about occurs, we respond. In this
* case we note if the window's shape changed, and exit if a button
* is pressed inside the window */
while(1) {
XNextEvent(dpy, &ev);
if (XFilterEvent(&ev, win))
continue;
switch(ev.type){
case MappingNotify:
XRefreshKeyboardMapping(&ev.xmapping);
break;
case KeyPress:
{
int count = 0;
KeySym keysym = 0;
char buf[20];
Status status = 0;
count = Xutf8LookupString(ic, (XKeyPressedEvent*)&ev, buf, 20, &keysym, &status);
printf("count: %d\n", count);
if (status==XBufferOverflow)
printf("BufferOverflow\n");
if (count)
printf("buffer: %.*s\n", count, buf);
if (status == XLookupKeySym || status == XLookupBoth) {
printf("status: %d\n", status);
}
printf("pressed KEY: %d\n", (int)keysym);
}
break;
case KeyRelease:
{
int count = 0;
KeySym keysym = 0;
char buf[20];
Status status = 0;
count = XLookupString((XKeyEvent*)&ev, buf, 20, &keysym, NULL);
if (count)
printf("in release buffer: %.*s\n", count, buf);
printf("released KEY: %d\n", (int)keysym);
}
break;
case ConfigureNotify:
if (width != ev.xconfigure.width
|| height != ev.xconfigure.height) {
width = ev.xconfigure.width;
height = ev.xconfigure.height;
printf("Size changed to: %d by %d", width, height);
}
break;
case ButtonPress:
XCloseDisplay(dpy);
return 0;
}
fflush(stdout);
}
}