我已将此代码添加到我的项目中。它可以正常工作,从当前视图创建并显示ZBarReaderViewController的实例。
但是我希望能够定义当前视图控制器的自定义区域,并在该区域内显示ZBarReaderViewController,同时仍显示我的“上一个/其他”视图。下面的代码以全屏模式显示视图控制器。
在界面构建器上,我只能在现有ViewController中添加UIView,因此无法将自定义视图区域与ZBarReaderViewController相关联。
我唯一能做的就是将其关联到ZBarReaderView实例,但是,由于ZBarReaderViewController是封闭源(我只能看到我正在使用的ZBar reader project上的头文件),因此无法修改行为。
我该如何解决?
(IBAction)startScanning:(id)sender {
NSLog(@"Scanning..");
resultTextView.text = @"Scanning..";
ZBarReaderViewController *codeReader = [ZBarReaderViewController new];
codeReader.readerDelegate=self;
codeReader.supportedOrientationsMask = ZBarOrientationMaskAll;
ZBarImageScanner *scanner = codeReader.scanner;
[scanner setSymbology: ZBAR_I25 config: ZBAR_CFG_ENABLE to: 0];
[self presentViewController:codeReader animated:YES completion:nil];
}
所以这是扫描仪视图控制器的示例。我使用情节提要创建视图,但您也可以以编程方式或使用常规笔尖进行操作。
首先,创建您的视图(在情节提要中说),然后在其中放置一个UIView,您希望在其中显示扫描仪。
现在,让我们看一下视图控制器(请查看其中的注释):
#import <AVFoundation/AVFoundation.h>
#import "ScannerViewController.h"
@interface ScannerViewController () <AVCaptureMetadataOutputObjectsDelegate>
// UI
@property (weak, nonatomic) IBOutlet UIView *viewPreview; // Connect it to the view you created in the storyboard, for the scanner preview
// Video
@property (nonatomic, strong) AVCaptureSession *captureSession;
@property (nonatomic, strong) AVCaptureVideoPreviewLayer *videoPreviewLayer;
@property (nonatomic, strong) AVAudioPlayer *audioPlayer;
@property (nonatomic, strong) AVCaptureSession *flashLightSession;
@property (nonatomic) BOOL isReading;
@end
@implementation ScannerViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// Initially make the captureSession object nil.
_captureSession = nil;
// Set the initial value of the flag to NO.
_isReading = NO;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
}
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
[self startStopReading:nil];
}
- (IBAction)startStopReading:(id)sender
{
if (!_isReading) {
[self startReading];
}
else {
// In this case the app is currently reading a QR code and it should stop doing so.
[self stopReading];
}
// Set to the flag the exact opposite value of the one that currently has.
_isReading = !_isReading;
}
#pragma mark - Private
- (BOOL)startReading
{
NSError *error;
// Get an instance of the AVCaptureDevice class to initialize a device object and provide the video
// as the media type parameter.
AVCaptureDevice *captureDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
// Get an instance of the AVCaptureDeviceInput class using the previous device object.
AVCaptureDeviceInput *input = [AVCaptureDeviceInput deviceInputWithDevice:captureDevice error:&error];
if (!input) {
// If any error occurs, simply log the description of it and don't continue any more.
NSLog(@"%@", [error localizedDescription]);
return NO;
}
// Initialize the captureSession object.
_captureSession = [[AVCaptureSession alloc] init];
// Set the input device on the capture session.
[_captureSession addInput:input];
// Initialize a AVCaptureMetadataOutput object and set it as the output device to the capture session.
AVCaptureMetadataOutput *captureMetadataOutput = [[AVCaptureMetadataOutput alloc] init];
[_captureSession addOutput:captureMetadataOutput];
// Create a new serial dispatch queue.
dispatch_queue_t dispatchQueue;
dispatchQueue = dispatch_queue_create("myQueue", NULL);
[captureMetadataOutput setMetadataObjectsDelegate:self queue:dispatchQueue];
[captureMetadataOutput setMetadataObjectTypes:@[AVMetadataObjectTypeQRCode]]; // Add all the types you need, currently it is just QR code
// Initialize the video preview layer and add it as a sublayer to the viewPreview view's layer.
_videoPreviewLayer = [[AVCaptureVideoPreviewLayer alloc] initWithSession:_captureSession];
[_videoPreviewLayer setVideoGravity:AVLayerVideoGravityResizeAspectFill];
[_videoPreviewLayer setFrame:_viewPreview.layer.bounds];
[_viewPreview.layer addSublayer:_videoPreviewLayer];
// Start video capture.
[_captureSession startRunning];
return YES;
}
- (void)stopReading
{
// Stop video capture and make the capture session object nil.
[_captureSession stopRunning];
_captureSession = nil;
// Remove the video preview layer from the viewPreview view's layer.
[_videoPreviewLayer removeFromSuperlayer];
}
#pragma mark - AVCaptureMetadataOutputObjectsDelegate
- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputMetadataObjects:(NSArray *)metadataObjects fromConnection:(AVCaptureConnection *)connection
{
// Check if the metadataObjects array is not nil and it contains at least one object.
if (metadataObjects != nil && [metadataObjects count] > 0) {
[self performSelectorOnMainThread:@selector(stopReading) withObject:nil waitUntilDone:NO];
_isReading = NO;
// If the audio player is not nil, then play the sound effect.
if (_audioPlayer) {
[_audioPlayer play];
}
// This was my result, but you can search the metadataObjects array for what you need exactly
NSString *code = [(AVMetadataMachineReadableCodeObject *)[metadataObjects objectAtIndex:0] stringValue];
}
}