为什么MonoTouch在此简单代码上崩溃?

问题描述 投票:0回答:3

我完全不明白为什么MonoTouch在此代码上崩溃。让我概述实现这一点的步骤:

  1. 新项目
  2. 新建>带控制器的iPhone视图(称为TestScreen
  3. 在Main.cs中,添加:window.AddSubview(new TestScreen().View);
  4. 向TestScreen UIView添加了按钮,并在'File's Owner'(应该是我的TestScreen控制器)上添加了一个名为testButton的插座,并将该按钮链接到该插座。

然后,我添加了以下代码:

public override void ViewDidLoad ()
        {
            base.ViewDidLoad ();

            this.testButton.SetTitle("Test", UIControlState.Normal); // this works!
            this.testButton.TouchUpInside += HandleTestButtonhandleTouchUpInside;
        }

        int i = 0;
        void HandleTestButtonhandleTouchUpInside (object sender, EventArgs e)
        {
            i += 1;
            this.testButton.SetTitle("Testing " + i.ToString(), UIControlState.Normal); // this crashes!
        }

问题是:为什么this.testButton.SetTitle()方法导致崩溃?

这是崩溃时的应用程序输出:

Stacktrace:

at(包装器管理为本地)MonoTouch.UIKit.UIApplication.UIApplicationMain(int,string [],intptr,intptr)在MonoTouch.UIKit.UIApplication.Main(string [],string,string)[0x00038]在/Users/plasma/Source/iphone/monotouch/UIKit/UIApplication.cs:26中在MonoTouch.UIKit.UIApplication.Main(string [])[0x00000]中/Users/plasma/Source/iphone/monotouch/UIKit/UIApplication.cs:31位于MyApp.Application.Main(string [])[0x00000]在/Users/username/Projects/MyApp/MyApp/Main.cs:14 at(包装运行时调用).runtime_invoke_void_object(object,intptr,intptr,intptr)

本机堆栈跟踪:

0   MyApp               0x000d1965 mono_handle_native_sigsegv + 343
1   MyApp               0x0000ffb4 mono_sigsegv_signal_handler + 322
2   libSystem.B.dylib                   0x9476845b _sigtramp + 43
3   ???                                 0xffffffff 0x0 + 4294967295
4   UIKit                               0x01c981b5 -[UIControl sendAction:to:forEvent:] + 67
5   UIKit                               0x01c9a647 -[UIControl(Internal) _sendActionsForEvents:withEvent:] + 527
6   UIKit                               0x01c991f4 -[UIControl touchesEnded:withEvent:] + 458
7   UIKit                               0x01c2e0d1 -[UIWindow _sendTouchesForEvent:] + 567
8   UIKit                               0x01c0f37a -[UIApplication sendEvent:] + 447
9   UIKit                               0x01c14732 _UIApplicationHandleEvent + 7576
10  GraphicsServices                    0x03edfa36 PurpleEventCallback + 1550
11  CoreFoundation                      0x00e21064 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 52
12  CoreFoundation                      0x00d816f7 __CFRunLoopDoSource1 + 215
13  CoreFoundation                      0x00d7e983 __CFRunLoopRun + 979
14  CoreFoundation                      0x00d7e240 CFRunLoopRunSpecific + 208
15  CoreFoundation                      0x00d7e161 CFRunLoopRunInMode + 97
16  GraphicsServices                    0x03ede268 GSEventRunModal + 217
17  GraphicsServices                    0x03ede32d GSEventRun + 115
18  UIKit                               0x01c1842e UIApplicationMain + 1160
19  ???                                 0x09a7714b 0x0 + 161968459
20  ???                                 0x09a76f1c 0x0 + 161967900
21  ???                                 0x09a7651c 0x0 + 161965340
22  ???                                 0x09a76374 0x0 + 161964916
23  ???                                 0x09a764c6 0x0 + 161965254
24  MyApp               0x0000fd6f mono_jit_runtime_invoke + 1332
25  MyApp               0x001ee239 mono_runtime_invoke + 137
26  MyApp               0x001f0920 mono_runtime_exec_main + 669
27  MyApp               0x001efd0a mono_runtime_run_main + 843
28  MyApp               0x000a3c62 mono_jit_exec + 200
29  MyApp               0x002a25eb main + 3838
30  MyApp               0x000030c9 _start + 208
31  MyApp               0x00002ff8 start + 40

从gdb调试信息:

/ tmp / mono-gdb-commands.DGcT7h:1:源命令文件中的错误:无法调试自我

================================================ =================执行本机代码时得到了SIGSEGV。这通常表示致命Mono运行时错误或您使用的本机库之一申请。

c# xamarin.ios
3个回答
1
投票

错误出在我的步骤3中。

我的new TestScreen()由于某种原因而超出范围而被处置。将其分配给变量,然后将变量传递给AddSubview()并对其进行修复。


0
投票
this.InvokeOnMainThread(delegate{
              i += 1;
                          ((UIButton) sender).SetTitle("Testing " + i.ToString(), UIControlState.Normal);

            });

-1
投票

[尝试将发送方强制转换为UIButton。希望对您有所帮助。

void HandleTestButtonhandleTouchUpInside (object sender, EventArgs e)
    {
        i += 1;
        ((UIButton) sender).SetTitle("Testing " + i.ToString(), UIControlState.Normal);
    }
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