我有一个本地脚本,可以根据他们所在的球队为球员分配球衣。这是脚本:
查看源代码
01 local player = game.Players.LocalPlayer
02
03 local char = player.Character or player.CharacterAdded:Wait()
04
05 local shirt
06
07 if player.Team == game.Teams["Red Team"] then
08 shirt = "http://www.roblox.com/asset?id=73022512"
09 elseif player.Team == game.Teams["Blue Team"] then
10 shirt = "rbxassetid://184244692"
11 elseif player.Team == game.Teams["Yellow Team"] then
12 shirt = "http://www.roblox.com/asset/?id=1210716332"
13 elseif player.Team == game.Teams["Green Team"] then
14 shirt = "http://www.roblox.com/asset/?id=13997666"
15 end
16
17 if char:FindFirstChild("Shirt") then
18 char.Shirt.ShirtTemplate = shirt
19 else
20 local newShirt = Instance.new("Shirt")
21 newShirt.Parent = char
22 newShirt.ShirtTemplate = shirt
23 end
这有效。问题是,其他球员看不到您的衬衫,因为它只是本地的。我不能将此帖子粘贴到服务器端脚本上,因为据我所知,您无法访问服务器端脚本上的字符。我猜对了吗?我如何使所有球员都能看到所有衬衫?谢谢
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
-- here check the player's team and change the shirt
end)
end)
尝试这种方式。