Cmake:获取内容和链接依赖项

问题描述 投票:0回答:1

我使用 FetchContent 获取库 (GLFW) 并尝试使用“deps”文件夹内的依赖项。

这是我的文件结构:

├── CMakeLists.txt
├── main.cpp
├── build
├── cmake
│   └── AddGLFW.cmake

CMakeLists.txt

cmake_minimum_required(VERSION 3.20)

project(Test1)

list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")

include(AddGLFW)

include_directories("${GLFW_SOURCE_DIR}/deps")

set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h")

add_executable(main WIN32 main.cpp ${GLAD_GL})

target_link_libraries(main glfw)

添加GLFW.cmake

include(FetchContent)
FetchContent_Declare (
    glfw
    GIT_REPOSITORY https://github.com/glfw/glfw.git
    GIT_TAG 3.4
)

set(GLFW_BUILD_DOCS OFF CACHE BOOL  "")
set(GLFW_INSTALL OFF CACHE BOOL  "")

FetchContent_MakeAvailable(glfw)

主.cpp

#include "glad/gl.h"
#include "GLFW/glfw3.h"
#include <iostream>

int main() {
    GLFWwindow* window = glfwCreateWindow(800, 600, "LearnOpenGL", NULL, NULL);
    glfwMakeContextCurrent(window);

    int version = gladLoadGL(glfwGetProcAddress);
    if (version == 0) {
        printf("Failed to initialize OpenGL context\n");
        return -1;
    }

    // Successfully loaded OpenGL
    printf("Loaded OpenGL %d.%d\n", GLAD_VERSION_MAJOR(version), GLAD_VERSION_MINOR(version));

}

当我用cmake构建项目时,出现错误“undefined reference to pleasureLoadGL”,我不知道出了什么问题,请帮忙。

c++ cmake
1个回答
0
投票

当使用GLFW附带的头文件

glad/gl.h
时,您需要定义宏
GLAD_GL_IMPLEMENTATION
来获取该头文件中函数的定义:

#define GLAD_GL_IMPLEMENTATION
#include "glad/gl.h"

(如果您从应用程序的多个源使用该标头,则只有一个源应该定义该宏。)

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