如何从我的应用程序中调度本地(无服务器)PUSH通知(而不是警报)?我只是想安排来自我的应用程序的通知,并在通知中心的给定时间点火。我曾尝试使用LocalNotifications但它们似乎只在应用程序打开时才有效,并且仅在徽章关闭时才更新徽章。除非您使用服务器,否则我也看不到发送推送通知的方法。
目前我可以安排一个LocalNotification并弹出一个警告,但我希望这可以在应用程序关闭时工作,而不是警报,我想在顶部弹出一个推送通知。
应用程序启动后,应通过将以下代码添加到FinishedLaunching
的AppDelegate
方法并设置所需的通知类型(UNAuthorizationOptions
)来请求通知权限:
...
using UserNotifications;
...
public override bool FinishedLaunching(UIApplication application, NSDictionary launchOptions)
{
....
//after iOS 10
if(UIDevice.CurrentDevice.CheckSystemVersion(10,0))
{
UNUserNotificationCenter center = UNUserNotificationCenter.Current;
center.RequestAuthorization(UNAuthorizationOptions.Alert | UNAuthorizationOptions.Sound | UNAuthorizationOptions.UNAuthorizationOptions.Badge, (bool arg1, NSError arg2) =>
{
});
center.Delegate = new NotificationDelegate();
}
else if(UIDevice.CurrentDevice.CheckSystemVersion(8, 0))
{
var settings = UIUserNotificationSettings.GetSettingsForTypes(UIUserNotificationType.Alert| UIUserNotificationType.Badge| UIUserNotificationType.Sound,new NSSet());
UIApplication.SharedApplication.RegisterUserNotificationSettings(settings);
}
return true;
}
iOS 10新增功能,当应用程序位于前台并触发通知时,应用程序可以以不同方式处理通知。通过提供aUNUserNotificationCenterDelegate
并实现UserNotificationCentermethod
,该应用程序可以接管显示通知的责任。例如:
using System;
using ObjCRuntime;
using UserNotifications;
namespace workplat
{
public class NotificationDelegate:UNUserNotificationCenterDelegate
{
public NotificationDelegate()
{
}
public override void WillPresentNotification(UNUserNotificationCenter center, UNNotification notification, Action<UNNotificationPresentationOptions> completionHandler)
{
// Do something with the notification
Console.WriteLine("Active Notification: {0}", notification);
// Tell system to display the notification anyway or use
// `None` to say we have handled the display locally.
completionHandler(UNNotificationPresentationOptions.Alert|UNNotificationPresentationOptions.Sound);
}
public override void DidReceiveNotificationResponse(UNUserNotificationCenter center, UNNotificationResponse response, Action completionHandler)
{
// Take action based on Action ID
switch (response.ActionIdentifier)
{
case "reply":
// Do something
break;
default:
// Take action based on identifier
if (response.IsDefaultAction)
{
// Handle default action...
}
else if (response.IsDismissAction)
{
// Handle dismiss action
}
break;
}
// Inform caller it has been handled
completionHandler();
}
}
}
要使用系统创建和注册自定义操作,请使用以下代码:
public void RegisterNotification(long time)
{
UNUserNotificationCenter center = UNUserNotificationCenter.Current;
//creat a UNMutableNotificationContent which contains your notification content
UNMutableNotificationContent notificationContent = new UNMutableNotificationContent();
notificationContent.Title = "xxx";
notificationContent.Body= "xxxx";
notificationContent.Sound = UNNotificationSound.Default;
UNTimeIntervalNotificationTrigger trigger = UNTimeIntervalNotificationTrigger.CreateTrigger(time, false);
UNNotificationRequest request = UNNotificationRequest.FromIdentifier("FiveSecond", notificationContent, trigger);
center.AddNotificationRequest(request,(NSError obj) =>
{
});
}
当您调用此方法时,例如:
RegisterNotification(20);//set the time you want to push notification
即使您关闭了应用,也会在20秒后推送通知。
我已将我的演示上传到我的github,您可以下载它以供参考:Demo Link。
您可以访问该链接以获取更多信息和详细信息:MicroSoft Document
尝试这个它会在5秒后创建一个本地通知,但如果你想重复,那么增加时间超过60
在你的app delegate中写这个
import UIKit
import UserNotifications
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate,UNUserNotificationCenterDelegate {
var window: UIWindow?
//user notification method
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void) {
completionHandler([.alert,.sound])
}
//response to user notification
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void) {
if response.notification.request.identifier == "testidentifire"
{
print("test")
}
completionHandler()
}
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
UNUserNotificationCenter.current().delegate = self
UNUserNotificationCenter.current().requestAuthorization(options: [.alert,.sound,.badge]) { (granted, error) in
print("granted\(granted)")
}
return true
}
并在您的视图控制器中
import UIKit
import UserNotifications
class ViewController: UIViewController,UNUserNotificationCenterDelegate {
override func viewDidLoad() {
super.viewDidLoad()
//sendign local notification you need three object a contant,trigger,represh
let content = UNMutableNotificationContent()
content.title = "test notifaction"
content.body = "test notification after 5 second"
content.sound = UNNotificationSound.default()
let trigger = UNTimeIntervalNotificationTrigger(timeInterval: 5, repeats: true)
let request = UNNotificationRequest(identifier: "testidentifire", content: content, trigger: trigger)
UNUserNotificationCenter.current().add(request) { (error) in
print("error\(error )")
//this will show notification when app is in background but if you need to show notification on foreground then u need to implement the delegate method of UNuserNotificationcenter.curent in app delegate
}
}