如何测量 C 中的时间间隔?

问题描述 投票:0回答:8

我想用 C 语言测量时间,但我很难弄清楚,我想要的就是这样的:

  • 启动计时器
  • 运行方法
  • 停止计时器
  • 报告所用时间(至少达到微观精度)

如有任何帮助,我们将不胜感激。

(我正在使用mingw在windows中编译)

c timer
8个回答
109
投票

提供 1 微秒分辨率的高分辨率计时器是特定于系统的,因此您必须使用不同的方法在不同的操作系统平台上实现这一点。您可能有兴趣查看以下文章,它基于下面描述的功能实现了一个跨平台的 C++ 定时器类:

  • [Song Ho Ahn - 高分辨率计时器][1]

Windows

Windows API 提供了极高分辨率的计时器函数:

QueryPerformanceCounter()
,返回当前经过的刻度数,以及
QueryPerformanceFrequency()
,返回每秒的刻度数。

示例:

#include <stdio.h>
#include <windows.h>                // for Windows APIs

int main(void)
{
    LARGE_INTEGER frequency;        // ticks per second
    LARGE_INTEGER t1, t2;           // ticks
    double elapsedTime;

    // get ticks per second
    QueryPerformanceFrequency(&frequency);

    // start timer
    QueryPerformanceCounter(&t1);

    // do something
    // ...

    // stop timer
    QueryPerformanceCounter(&t2);

    // compute and print the elapsed time in millisec
    elapsedTime = (t2.QuadPart - t1.QuadPart) * 1000.0 / frequency.QuadPart;
    printf("%f ms.\n", elapsedTime);
}

Linux、Unix 和 Mac

对于基于 Unix 或 Linux 的系统,您可以使用

gettimeofday()
。该函数在“sys/time.h”中声明。

示例:

#include <stdio.h>
#include <sys/time.h>                // for gettimeofday()

int main(void)
{
    struct timeval t1, t2;
    double elapsedTime;

    // start timer
    gettimeofday(&t1, NULL);

    // do something
    // ...

    // stop timer
    gettimeofday(&t2, NULL);

    // compute and print the elapsed time in millisec
    elapsedTime = (t2.tv_sec - t1.tv_sec) * 1000.0;      // sec to ms
    elapsedTime += (t2.tv_usec - t1.tv_usec) / 1000.0;   // us to ms
    printf("%f ms.\n", elapsedTime);
}

24
投票

在 Linux 上您可以使用

clock_gettime()
:

clock_gettime(CLOCK_REALTIME, &start); // get initial time-stamp

// ... do stuff ... //

clock_gettime(CLOCK_REALTIME, &end);   // get final time-stamp

double t_ns = (double)(end.tv_sec - start.tv_sec) * 1.0e9 +
              (double)(end.tv_nsec - start.tv_nsec);
                                                 // subtract time-stamps and
                                                 // multiply to get elapsed
                                                 // time in ns

3
投票

这是我编写的一个头文件,用于进行一些简单的性能分析(使用手动计时器):

#ifndef __ZENTIMER_H__
#define __ZENTIMER_H__

#ifdef ENABLE_ZENTIMER

#include <stdio.h>
#ifdef WIN32
#include <windows.h>
#else
#include <sys/time.h>
#endif
#ifdef HAVE_STDINT_H
#include <stdint.h>
#elif HAVE_INTTYPES_H
#include <inttypes.h>
#else
typedef unsigned char uint8_t;
typedef unsigned long int uint32_t;
typedef unsigned long long uint64_t;
#endif

#ifdef __cplusplus
extern "C" {
#pragma }
#endif /* __cplusplus */

#define ZTIME_USEC_PER_SEC 1000000

/* ztime_t represents usec */
typedef uint64_t ztime_t;

#ifdef WIN32
static uint64_t ztimer_freq = 0;
#endif

static void
ztime (ztime_t *ztimep)
{
#ifdef WIN32
    QueryPerformanceCounter ((LARGE_INTEGER *) ztimep);
#else
    struct timeval tv;

    gettimeofday (&tv, NULL);

    *ztimep = ((uint64_t) tv.tv_sec * ZTIME_USEC_PER_SEC) + tv.tv_usec;
#endif
}

enum {
    ZTIMER_INACTIVE = 0,
    ZTIMER_ACTIVE   = (1 << 0),
    ZTIMER_PAUSED   = (1 << 1),
};

typedef struct {
    ztime_t start;
    ztime_t stop;
    int state;
} ztimer_t;

#define ZTIMER_INITIALIZER { 0, 0, 0 }

/* default timer */
static ztimer_t __ztimer = ZTIMER_INITIALIZER;

static void
ZenTimerStart (ztimer_t *ztimer)
{
    ztimer = ztimer ? ztimer : &__ztimer;

    ztimer->state = ZTIMER_ACTIVE;
    ztime (&ztimer->start);
}

static void
ZenTimerStop (ztimer_t *ztimer)
{
    ztimer = ztimer ? ztimer : &__ztimer;

    ztime (&ztimer->stop);
    ztimer->state = ZTIMER_INACTIVE;
}

static void
ZenTimerPause (ztimer_t *ztimer)
{
    ztimer = ztimer ? ztimer : &__ztimer;

    ztime (&ztimer->stop);
    ztimer->state |= ZTIMER_PAUSED;
}

static void
ZenTimerResume (ztimer_t *ztimer)
{
    ztime_t now, delta;

    ztimer = ztimer ? ztimer : &__ztimer;

    /* unpause */
    ztimer->state &= ~ZTIMER_PAUSED;

    ztime (&now);

    /* calculate time since paused */
    delta = now - ztimer->stop;

    /* adjust start time to account for time elapsed since paused */
    ztimer->start += delta;
}

static double
ZenTimerElapsed (ztimer_t *ztimer, uint64_t *usec)
{
#ifdef WIN32
    static uint64_t freq = 0;
    ztime_t delta, stop;

    if (freq == 0)
        QueryPerformanceFrequency ((LARGE_INTEGER *) &freq);
#else
#define freq ZTIME_USEC_PER_SEC
    ztime_t delta, stop;
#endif

    ztimer = ztimer ? ztimer : &__ztimer;

    if (ztimer->state != ZTIMER_ACTIVE)
        stop = ztimer->stop;
    else
        ztime (&stop);

    delta = stop - ztimer->start;

    if (usec != NULL)
        *usec = (uint64_t) (delta * ((double) ZTIME_USEC_PER_SEC / (double) freq));

    return (double) delta / (double) freq;
}

static void
ZenTimerReport (ztimer_t *ztimer, const char *oper)
{
    fprintf (stderr, "ZenTimer: %s took %.6f seconds\n", oper, ZenTimerElapsed (ztimer, NULL));
}

#ifdef __cplusplus
}
#endif /* __cplusplus */

#else /* ! ENABLE_ZENTIMER */

#define ZenTimerStart(ztimerp)
#define ZenTimerStop(ztimerp)
#define ZenTimerPause(ztimerp)
#define ZenTimerResume(ztimerp)
#define ZenTimerElapsed(ztimerp, usec)
#define ZenTimerReport(ztimerp, oper)

#endif /* ENABLE_ZENTIMER */

#endif /* __ZENTIMER_H__ */

ztime()
函数是您需要的主要逻辑 - 它获取当前时间并将其存储在以微秒为单位的 64 位 uint 中。然后您可以稍后做简单的数学计算来找出经过的时间。

ZenTimer*()
函数只是辅助函数,用于获取指向简单计时器结构体
ztimer_t
的指针,该结构记录开始时间和结束时间。例如,如果您想打印一些不希望定时的调试信息,则
ZenTimerPause()
/
ZenTimerResume()
函数允许您暂停和恢复计时器。

如果我弄乱了 的 html 转义,您可以在 http://www.gnome.org/~fejj/code/zentimer.h<'s or something. It's licensed under MIT/X11 so feel free to copy it into any project you do.

找到原始头文件的副本

2
投票

以下是一组基于 gettimeofday() 系统调用的用于定时器管理的通用 C 函数。所有计时器属性都包含在一个滴答计时器结构中 - 您想要的时间间隔、自计时器初始化以来的总运行时间、指向您要调用的所需回调的指针、调用回调的次数。回调函数如下所示:

void your_timer_cb (struct ticktimer *t) {
  /* do your stuff here */
}

要初始化并启动计时器,请调用ticktimer_init(your_timer, Interval, TICKTIMER_RUN, your_timer_cb, 0)。

在程序的主循环中调用ticktimer_tick(your_timer),它将决定是否经过了适当的时间来调用回调。

要停止计时器,只需调用ticktimer_ctl(your_timer, TICKTIMER_STOP)即可。

ticktimer.h:

#ifndef __TICKTIMER_H
#define __TICKTIMER_H

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/time.h>
#include <sys/types.h>

#define TICKTIMER_STOP         0x00
#define TICKTIMER_UNCOMPENSATE 0x00
#define TICKTIMER_RUN          0x01
#define TICKTIMER_COMPENSATE   0x02

struct ticktimer {
  u_int64_t tm_tick_interval;
  u_int64_t tm_last_ticked;
  u_int64_t tm_total;
  unsigned ticks_total;
  void (*tick)(struct ticktimer *);
  unsigned char flags;
  int id;
};

void ticktimer_init (struct ticktimer *, u_int64_t, unsigned char, void (*)(struct ticktimer *), int);
unsigned ticktimer_tick (struct ticktimer *);
void ticktimer_ctl (struct ticktimer *, unsigned char);
struct ticktimer *ticktimer_alloc (void);
void ticktimer_free (struct ticktimer *);
void ticktimer_tick_all (void);

#endif

ticktimer.c:

#include "ticktimer.h"

#define TIMER_COUNT 100

static struct ticktimer timers[TIMER_COUNT];
static struct timeval tm;

/*!
  @brief
    Initializes/sets the ticktimer struct.

  @param timer
    Pointer to ticktimer struct.
  @param interval
    Ticking interval in microseconds.
  @param flags
    Flag bitmask. Use TICKTIMER_RUN | TICKTIMER_COMPENSATE
    to start a compensating timer; TICKTIMER_RUN to start
    a normal uncompensating timer.
  @param tick
    Ticking callback function.
  @param id
    Timer ID. Useful if you want to distinguish different
    timers within the same callback function.
*/
void ticktimer_init (struct ticktimer *timer, u_int64_t interval, unsigned char flags, void (*tick)(struct ticktimer *), int id) {
  gettimeofday(&tm, NULL);
  timer->tm_tick_interval = interval;
  timer->tm_last_ticked = tm.tv_sec * 1000000 + tm.tv_usec;
  timer->tm_total = 0;
  timer->ticks_total = 0;
  timer->tick = tick;
  timer->flags = flags;
  timer->id = id;
}

/*!
  @brief 
    Checks the status of a ticktimer and performs a tick(s) if 
    necessary.

  @param timer
    Pointer to ticktimer struct.

  @return
    The number of times the timer was ticked.
*/
unsigned ticktimer_tick (struct ticktimer *timer) {
  register typeof(timer->tm_tick_interval) now;
  register typeof(timer->ticks_total) nticks, i;

  if (timer->flags & TICKTIMER_RUN) {
    gettimeofday(&tm, NULL);
    now = tm.tv_sec * 1000000 + tm.tv_usec;

    if (now >= timer->tm_last_ticked + timer->tm_tick_interval) {
      timer->tm_total += now - timer->tm_last_ticked;

      if (timer->flags & TICKTIMER_COMPENSATE) {
        nticks = (now - timer->tm_last_ticked) / timer->tm_tick_interval;
        timer->tm_last_ticked = now - ((now - timer->tm_last_ticked) % timer->tm_tick_interval);

        for (i = 0; i < nticks; i++) {
          timer->tick(timer);
          timer->ticks_total++;

          if (timer->tick == NULL) {
            break;
          }
        }

        return nticks;
      } else {
        timer->tm_last_ticked = now;
        timer->tick(timer);
        timer->ticks_total++;
        return 1;
      }
    }
  }

  return 0;
}

/*!
  @brief
    Controls the behaviour of a ticktimer.

  @param timer
    Pointer to ticktimer struct.
  @param flags
    Flag bitmask.
*/
inline void ticktimer_ctl (struct ticktimer *timer, unsigned char flags) {
  timer->flags = flags;
}

/*!
  @brief
    Allocates a ticktimer struct from an internal
    statically allocated list.

  @return
    Pointer to the newly allocated ticktimer struct
    or NULL when no more space is available.
*/
struct ticktimer *ticktimer_alloc (void) {
  register int i;

  for (i = 0; i < TIMER_COUNT; i++) {
    if (timers[i].tick == NULL) {
      return timers + i;
    }
  }

  return NULL;
}

/*!
  @brief
    Marks a previously allocated ticktimer struct as free.

  @param timer
    Pointer to ticktimer struct, usually returned by 
    ticktimer_alloc().
*/
inline void ticktimer_free (struct ticktimer *timer) {
  timer->tick = NULL;
}

/*!
  @brief
    Checks the status of all allocated timers from the 
    internal list and performs ticks where necessary.

  @note
    Should be called in the main loop.
*/
inline void ticktimer_tick_all (void) {
  register int i;

  for (i = 0; i < TIMER_COUNT; i++) {
    if (timers[i].tick != NULL) {
      ticktimer_tick(timers + i);
    }
  }
}

1
投票

使用 time.h 库,尝试如下操作:

long start_time, end_time, elapsed;

start_time = clock();
// Do something
end_time = clock();

elapsed = (end_time - start_time) / CLOCKS_PER_SEC * 1000;

1
投票

如果您的 Linux 系统支持,clock_gettime(CLOCK_MONOTONIC) 应该是一个不受系统日期更改影响的高分辨率计时器(例如 NTP 守护进程)。


0
投票

GNU 环境以上和以下的很好的答案...

但是...如果您没有在操作系统上运行怎么办? (或者是一台 PC,或者您需要对计时器中断本身进行计时?)这是一个直接使用 x86 CPU 时间戳计数器的解决方案...并不是因为这是一个好的实践,或者应该在运行时这样做操作系统...

  • 警告:仅适用于 x86,禁用频率缩放。
  • 在Linux下,仅适用于非tickless内核

rdtsc.c:

#include <sys/time.h>
#include <time.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

typedef unsigned long long int64;

static __inline__ int64 getticks(void)
{
     unsigned a, d;
     asm volatile("rdtsc" : "=a" (a), "=d" (d));
     return (((int64)a) | (((int64)d) << 32));
}

int main(){

     int64 tick,tick1;
     unsigned time=0,mt;

     // mt is the divisor to give microseconds

     FILE *pf;
     int i,r,l,n=0;
     char s[100];

     // time how long it takes to get the divisors, as a test 
     tick = getticks();

     // get the divisors  - todo: for max performance this can 
     // output a new binary or library with these values hardcoded 
     // for the relevant CPU - if you use the equivalent assembler for
     // that CPU
     pf = fopen("/proc/cpuinfo","r");
     do {
      r=fscanf(pf,"%s",&s[0]);
      if (r<0) {
       n=5; break;
      } else if (n==0) {
       if (strcmp("MHz",s)==0) n=1;
      } else if (n==1) {
       if (strcmp(":",s)==0) n=2;
      } else if (n==2) {
       n=3;
      };
     } while (n<3);
     fclose(pf);

     s[9]=(char)0;
     strcpy(&s[4],&s[5]);
     mt=atoi(s);

     printf("#define mt %u // (%s Hz) hardcode this for your a CPU-specific binary ;-)\n",mt,s);

     tick1 = getticks();
     time = (unsigned)((tick1-tick)/mt);
     printf("%u ms\n",time);

     // time the duration of sleep(1) - plus overheads ;-)
     tick = getticks();

     sleep(1);

     tick1 = getticks();
     time = (unsigned)((tick1-tick)/mt);
     printf("%u ms\n",time);

     return 0;
}

编译并运行

$ gcc rdtsc.c -o rdtsc && ./rdtsc

它从 /proc/cpuinfo 读取 CPU 的除数,并显示读取该除数所需的时间(以微秒为单位),以及执行 sleep(1) 所需的时间(以微秒为单位)...假设 /proc 中的 Mhz 等级/cpuinfo 始终包含 3 位小数 :-o


0
投票

对于大多数性能测量,我们需要查看挂钟时间。为此,我在方法执行之前和之后使用 gettimeofday(),通过区分它们,您可以获得所需的结果,如下例所示。您可以调整 .6f 值以更改您想要的精度。您还可以通过搜索了解更多

gettimeofday()

方法。

#include <stdlib.h>
#include <sys/time.h>
#include <stdio.h>

int main()
{
   struct timeval t;
   double time1, time2;
   gettimeofday(&t, NULL);
   time1 = t.tv_sec + 1.0e-6 * t.tv_usec;
   //Call your method here.
   gettimeofday(&t, NULL);
   time2 = t.tv_sec + 1.0e-6 * t.tv_usec;
   printf("Operation Completed\n");
   printf("Elapsed: %f seconds \n\n", (double)(time2 - time1));

   return 0;
}
© www.soinside.com 2019 - 2024. All rights reserved.