如何将指针传递给Python中的结构体的指针数组

问题描述 投票:0回答:1

我在Python中使用ctypes,我需要将一个指针传递给指向某个C函数的结构体的指针数组。 这是结构:

typedef struct {
    float x;
    float y;
    float z;
    float radius;
} Sphere;

我的功能具有以下原型:

void render(Sphere** spheres);

在 Python 中,我为 Sphere 结构声明了一个类,我需要将 argtypes 设置为

render
函数:

lib_render = ctypes.cdll.LoadLibrary('librender.so')

class Sphere(ctypes.Structure):
    _fields_ = [('x', ctypes.c_float),
                ('y', ctypes.c_float),
                ('z', ctypes.c_float),
                ('radius', ctypes.c_float)]

render = lib_render.render
render.argtypes = [<cannot find out what needs to be here>]

spheres = numpy.array([Sphere(1, 2.8, 3, 0.5),
                       Sphere(4.2, 2, 1, 3.2)])
render(spheres)

如何正确传递该数组?

python c pointers ctypes
1个回答
3
投票

我不太使用 numpy,但以下内容无需它即可工作。 我假设如果您将指针传递给指针,则指针列表必须以空终止。

from ctypes import *

class Sphere(Structure):
    _fields_ = [('x', c_float),
                ('y', c_float),
                ('z', c_float),
                ('radius', c_float)]

dll = CDLL('test')
dll.render.argtypes = POINTER(POINTER(Sphere)),
dll.render.restype = None

# Create a couple of objects
a = Sphere(1,2,3,4)
b = Sphere(5,6,7,8)

# build a list of pointers, null-terminated.
c = (POINTER(Sphere) * 3)(pointer(a),pointer(b),None)
dll.render(c)

测试DLL:

#include <stdio.h>

typedef struct Sphere {
    float x;
    float y;
    float z;
    float radius;
} Sphere;

__declspec(dllexport) void render(Sphere** spheres)
{
    for(;*spheres;++spheres)
        printf("%f %f %f %f\n",(*spheres)->x,(*spheres)->y,(*spheres)->z,(*spheres)->radius);
}

输出:

1.000000 2.000000 3.000000 4.000000
5.000000 6.000000 7.000000 8.000000

使用

numpy
,使用
void render(Sphere* spheres, size_t len)
,这有效。 也许对numpy比较熟悉的人可以评论是否可以支持
Sphere**

from ctypes import *
import numpy as np

class Sphere(Structure):
    _fields_ = [('x', c_float),
                ('y', c_float),
                ('z', c_float),
                ('radius', c_float)]

dll = CDLL('test')
dll.render.argtypes = POINTER(Sphere),c_size_t
dll.render.restype = None

a = Sphere(1,2,3,4)
b = Sphere(5,6,7,8)
# c = (Sphere * 2)(a,b)
# dll.render(c,len(c))
d = np.array([a,b])
dll.render(d.ctypes.data_as(POINTER(Sphere)),len(d))
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