使用 WPF C# 显示大型文本文件

问题描述 投票:0回答:1

我正在尝试编写一个 WPF 应用程序来显示(可能)大型日志文件(50MB-2GB),以便它们更易于阅读。 我尝试将大约 75k 行的 5 MB 文件加载到带有 TextBlocks 的 GridView 中,但速度非常慢。 我不需要任何编辑功能。

我遇到了 GlyphRun,但我不知道如何使用它们。我想我必须用日志文件每一行的 GlyphRun 填充画布或图像。谁能告诉我该怎么做?不幸的是,GlyphRun 上的文档不是很有帮助。

c# wpf glyph glyphrun
1个回答
2
投票

我从概念验证应用程序(也是日志文件查看器/差异查看器)中获得了这个文件读取算法。该实现需要 C# 8.0(.NET Core 3.x 或 .NET 5)。我删除了一些索引、取消等,以消除噪音并展示算法的核心业务。
它的执行速度非常快,并且与 Visual Code 等编辑器相比非常好。它不可能变得更快。为了保持 UI 的响应能力,我强烈建议使用 UI 虚拟化。如果实现UI虚拟化,那么瓶颈将是文件读取操作。您可以通过使用不同的分区大小来调整算法的性能(您可以实现一些智能分区来动态计算它们)。
该算法的关键部分是

  • 使用
    Channel
  • 异步实现生产者-消费者模式
  • 将源文件分区为 n 字节的块
  • 文件分区的并行处理(并发文件读取)
  • 合并结果文档块和重叠线

文档块.cs
保存已处理文件分区的行的结果结构。

public readonly struct DocumentBlock
{
  public DocumentBlock(long rank, IList<string> content, bool hasOverflow)
  {
    this.Rank = rank;
    this.Content = content;
    this.HasOverflow = hasOverflow;
  }

  public long Rank { get; }
  public IList<string> Content { get; }
  public bool HasOverflow { get; }
}

ViewModel.cs
入口点是公共

ViewModel.ReadFileAsync
会员。

请注意,实际的文件处理算法属于模型。为了示例简单起见,我仅在视图模型中实现了它。

class ViewModel : INotifyPropertyChanged
{
  public ViewModel() => this.DocumentBlocks = new ConcurrentBag<DocumentBlock>();

  // TODO::Make reentrant 
  // (for example cancel running operations and 
  // lock/synchronize the method using a SemaphoreSlim)
  public async Task ReadFileAsync(string filePath)
  {
    using var cancellationTokenSource = new CancellationTokenSource();

    this.DocumentBlocks.Clear();    
    this.EndOfFileReached = false;

    // Create the channel (Producer-Consumer implementation)
    BoundedChannelOptions channeloptions = new BoundedChannelOptions(Environment.ProcessorCount)
    {
      FullMode = BoundedChannelFullMode.Wait,
      AllowSynchronousContinuations = false,
      SingleWriter = true
    };

    var channel = Channel.CreateBounded<(long PartitionLowerBound, long PartitionUpperBound)>(channeloptions);

    // Create consumer threads
    var tasks = new List<Task>();
    for (int threadIndex = 0; threadIndex < Environment.ProcessorCount; threadIndex++)
    {
      Task task = Task.Run(async () => await ConsumeFilePartitionsAsync(channel.Reader, filePath, cancellationTokenSource));
      tasks.Add(task);
    }

    // Produce document byte blocks
    await ProduceFilePartitionsAsync(channel.Writer, cancellationTokenSource.Token);    
    await Task.WhenAll(tasks);    
    CreateFileContent();
    this.DocumentBlocks.Clear();
  }

  private void CreateFileContent()
  {
    var document = new List<string>();
    string overflowingLineContent = string.Empty;
    bool isOverflowMergePending = false;

    var orderedDocumentBlocks = this.DocumentBlocks.OrderBy(documentBlock => documentBlock.Rank);
    foreach (var documentBlock in orderedDocumentBlocks)
    {
      if (isOverflowMergePending)
      {
        documentBlock.Content[0] += overflowingLineContent;
        isOverflowMergePending = false;
      }

      if (documentBlock.HasOverflow)
      {
        overflowingLineContent = documentBlock.Content.Last();
        documentBlock.Content.RemoveAt(documentBlock.Content.Count - 1);
        isOverflowMergePending = true;
      }

      document.AddRange(documentBlock.Content);
    }

    this.FileContent = new ObservableCollection<string>(document);
  }

  private async Task ProduceFilePartitionsAsync(
    ChannelWriter<(long PartitionLowerBound, long PartitionUpperBound)> channelWriter, 
    CancellationToken cancellationToken)
  {
    var iterationCount = 0;
    while (!this.EndOfFileReached)
    {
      try
      {
        var partition = (iterationCount++ * ViewModel.PartitionSizeInBytes,
          iterationCount * ViewModel.PartitionSizeInBytes);
        await channelWriter.WriteAsync(partition, cancellationToken);
      }
      catch (OperationCanceledException)
      {}
    }
    channelWriter.Complete();
  }

  private async Task ConsumeFilePartitionsAsync(
    ChannelReader<(long PartitionLowerBound, long PartitionUpperBound)> channelReader, 
    string filePath, 
    CancellationTokenSource waitingChannelWritertCancellationTokenSource)
  {
    await using var file = File.OpenRead(filePath);
    using var reader = new StreamReader(file);

    await foreach ((long PartitionLowerBound, long PartitionUpperBound) filePartitionInfo
      in channelReader.ReadAllAsync())
    {
      if (filePartitionInfo.PartitionLowerBound >= file.Length)
      {
        this.EndOfFileReached = true;
        waitingChannelWritertCancellationTokenSource.Cancel();
        return;
      }

      var documentBlockLines = new List<string>();
      file.Seek(filePartitionInfo.PartitionLowerBound, SeekOrigin.Begin);
      var filePartition = new byte[filePartitionInfo.PartitionUpperBound - partition.PartitionLowerBound];
      await file.ReadAsync(filePartition, 0, filePartition.Length);

      // Extract lines
      bool isLastLineComplete = ExtractLinesFromFilePartition(documentBlockLines, filePartition); 

      bool documentBlockHasOverflow = !isLastLineComplete && file.Position != file.Length;
      var documentBlock = new DocumentBlock(partition.PartitionLowerBound, documentBlockLines, documentBlockHasOverflow);
      this.DocumentBlocks.Add(documentBlock);
    }
  }  

  private bool ExtractLinesFromFilePartition(byte[] filePartition, List<string> resultDocumentBlockLines)
  {
    bool isLineFound = false;
    for (int bufferIndex = 0; bufferIndex < filePartition.Length; bufferIndex++)
    {
      isLineFound = false;
      int lineBeginIndex = bufferIndex;
      while (bufferIndex < filePartition.Length
        && !(isLineFound = ((char)filePartition[bufferIndex]).Equals('\n')))
      {
        bufferIndex++;
      }

      int lineByteCount = bufferIndex - lineBeginIndex;
      if (lineByteCount.Equals(0))
      {
        documentBlockLines.Add(string.Empty);
      }
      else
      {
        var lineBytes = new byte[lineByteCount];
        Array.Copy(filePartition, lineBeginIndex, lineBytes, 0, lineBytes.Length);
        string lineContent = Encoding.UTF8.GetString(lineBytes).Trim('\r');
        resultDocumentBlockLines.Add(lineContent);
      }
    }      

    return isLineFound;
  }

  protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = "") 
    => this.PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));

  public event PropertyChangedEventHandler PropertyChanged;
  private const long PartitionSizeInBytes = 100000;
  private bool EndOfFileReached { get; set; }
  private ConcurrentBag<DocumentBlock> DocumentBlocks { get; }

  private ObservableCollection<string> fileContent;
  public ObservableCollection<string> FileContent
  {
    get => this.fileContent;
    set
    {
      this.fileContent = value;
      OnPropertyChanged();
    }
  }
}

为了实现非常简单的 UI 虚拟化,此示例使用普通的

ListBox
,其中从
ListBoxItem
元素中删除了所有鼠标效果,以摆脱
ListBox
的外观和感觉(不确定的进度指示器高度受到推崇的)。您可以增强示例以允许多行文本选择(例如,允许将文本复制到剪贴板)。

MainWindow.xaml

<Window>
  <Window.DataContext>
    <ViewModel />
  </Window.DataContext>

  <ListBox ScrollViewer.VerticalScrollBarVisibility="Visible" 
           ItemsSource="{Binding FileContent}" 
           Height="400" >
    <ListBox.ItemContainerStyle>
      <Style TargetType="ListBoxItem">
        <Setter Property="Template">
          <Setter.Value>
            <ControlTemplate TargetType="ListBoxItem">
              <ContentPresenter />
            </ControlTemplate>
          </Setter.Value>
        </Setter>
      </Style>
    </ListBox.ItemContainerStyle>
  </ListBox>
</Window>

如果您更高级,您可以简单地实现自己强大的文档查看器,例如,通过扩展

VirtualizingPanel
并使用低级文本渲染。如果您对文本搜索和突出显示感兴趣,这可以提高性能(在这种情况下,请远离
RichTextBox
(或
FlowDocument
),因为它太慢了)。

至少你有一个性能良好的文本文件读取算法,可以用来为你的 UI 实现生成数据源。

如果这个查看器不是您的主要产品,而是一个帮助您处理日志文件的简单开发工具,我不建议您实现自己的日志文件查看器。有很多免费和付费的应用程序。

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