当我要经过doc
java.lang.IllegalStateException: Cannot use snapshots without enabling the 'Saved Game' feature in the Play console
,现在鉴于我正在使用corterential Manager,请不要将其与Google Play Play Game Services混淆通过遵循thisdoc
打开该应用程序,我已经完成了我已经进行的符号因此,我决定将凭据管理器与Google Drive Access一起使用,这是IT的示例代码
GoogleSignInClient
一旦这成功,然后我调用以下代码来保存我的游戏
GoogleSignInClient
但是我一直看到错误说
private fun signInSilently() {
val credentialManager = CredentialManager.create(this)
val rawNonce = UUID.randomUUID().toString()
val bytes = rawNonce.toByteArray()
val md = MessageDigest.getInstance("SHA-256")
val digest = md.digest(bytes)
val hashedNonce = digest.fold("") { str, it -> str + "%02x".format(it) }
val googleIdOption = GetGoogleIdOption.Builder()
.setFilterByAuthorizedAccounts(false) //IMP Part
.setServerClientId("MY_WEB_CLIENT_ID")
.setAutoSelectEnabled(true)
.setNonce(hashedNonce)
.build()
val request: GetCredentialRequest = GetCredentialRequest.Builder()
.addCredentialOption(googleIdOption)
.build()
lifecycleScope.launch {
try {
val result = credentialManager.getCredential(
request = request,
context = this@MainActivity,
)
handleSignIn(result)
} catch (e: GetCredentialException) {
Log.e("Erroris", "Error getting credential", e)
}
}
}
private fun handleSignIn(result: GetCredentialResponse) {
// Handle the successfully returned credential.
when (val credential = result.credential) {
// Passkey credential
is PublicKeyCredential -> {
// Share responseJson such as a GetCredentialResponse on your server to
// validate and authenticate
val responseJson = credential.authenticationResponseJson
}
// Password credential
is PasswordCredential -> {
// Send ID and password to your server to validate and authenticate.
val username = credential.id
val password = credential.password
}
// GoogleIdToken credential
is CustomCredential -> {
if (credential.type == GoogleIdTokenCredential.TYPE_GOOGLE_ID_TOKEN_CREDENTIAL) {
try {
// Use googleIdTokenCredential and extract id to validate and
// authenticate on your server.
val googleIdTokenCredential = GoogleIdTokenCredential
.createFrom(credential.data)
val googleIdToken = googleIdTokenCredential.idToken
Log.i("answer", googleIdToken)
val personId = googleIdTokenCredential.id
Log.i("answer", personId) //email
val displayName = googleIdTokenCredential.displayName
Log.i("answer", displayName.toString())
val personPhoto = googleIdTokenCredential.profilePictureUri
Log.i("answer", personPhoto.toString())
val requestedScopes = listOf(Scope(DriveScopes.DRIVE_APPDATA))
val authorizationRequest =
AuthorizationRequest.builder()
.setRequestedScopes(requestedScopes)
.build()
Identity.getAuthorizationClient(this@MainActivity)
.authorize(authorizationRequest)
.addOnSuccessListener {
if (it.hasResolution()) {
val pendingIntent = it.pendingIntent
val intentSenderRequest = pendingIntent?.intentSender?.let { it1 ->
IntentSenderRequest.Builder(
it1
).build()
}
intentSenderRequest?.let { it1 -> authorizationLauncher.launch(it1) }
} else {
Toast.makeText(
this@MainActivity,
"Access already granted ",
Toast.LENGTH_LONG
).show()
}
}.addOnFailureListener {
Toast.makeText(this@MainActivity, "Failure ${it.message}", Toast.LENGTH_LONG)
.show()
}
} catch (e: GoogleIdTokenParsingException) {
Log.e("Erroris", "Received an invalid google id token response", e)
}
} else {
// Catch any unrecognized custom credential type here.
Log.e("Erroris", "Unexpected type of credential")
}
}
else -> {
// Catch any unrecognized credential type here.
Log.e("Erroris", "Unexpected type of credential")
}
}
}
,我什至等待一天,以为可能需要一些时间来传播Google服务器端的更改,但不幸的是等待不起作用
确保这是否解决了您的特定问题,但是我遇到了一些与我自己的代码相似的错误消息,同时尝试做与您上面描述的几乎相同的。我们的案例之间的一个具体区别是我的代码以前工作过,并且只有在我试图用凭据替换弃用的googlesignInclient时,问题才开始。
对我有用的是做以下操作:
val snapshotsClient =
PlayGames.getSnapshotsClient(this)
val maxNumberOfSavedGamesToShow = 5
val intentTask = snapshotsClient.getSelectSnapshotIntent(
"See My Saves", true, true, maxNumberOfSavedGamesToShow
)
intentTask.addOnCompleteListener {
if (intentTask.isSuccessful) {
savedGameLauncher.launch(intentTask.result)
} else {
Log.i("here123","${it.exception}")
Toast.makeText(this, "Fail to get snapshot", Toast.LENGTH_LONG).show()
}
}
private val savedGameLauncher = registerForActivityResult(ActivityResultContracts.StartActivityForResult()) { result ->
val intent = result.data
if(intent != null){
val snapshotsClient =
PlayGames.getSnapshotsClient(this)
if (intent.hasExtra(SnapshotsClient.EXTRA_SNAPSHOT_METADATA)) {
// Load a snapshot.
//TODO display progress bar
val snapshotMetadata = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
intent.getParcelableExtra(SnapshotsClient.EXTRA_SNAPSHOT_METADATA, SnapshotMetadata::class.java)
} else {
intent.getParcelableExtra(SnapshotsClient.EXTRA_SNAPSHOT_METADATA)
}
val mCurrentSaveName = snapshotMetadata!!.uniqueName
val conflictResolutionPolicy =
SnapshotsClient.RESOLUTION_POLICY_MOST_RECENTLY_MODIFIED
snapshotsClient.open(mCurrentSaveName,true,conflictResolutionPolicy)
.addOnFailureListener {
Toast.makeText(this, "Save Game Fail", Toast.LENGTH_LONG).show()
}
.continueWith {
val snapshot = it.result.data
if(snapshot != null){
val byteArray = snapshot.snapshotContents.readFully()
val stringData = String(byteArray)
Log.i("datais",stringData)
Toast.makeText(this, stringData, Toast.LENGTH_LONG).show()
}
}
.addOnCompleteListener{
//TODO dismiss progress bar
}
} else if (intent.hasExtra(SnapshotsClient.EXTRA_SNAPSHOT_NEW)) {
// Create a new snapshot named with a unique string
val unique: String = BigInteger(281, Random()).toString(13)
val mCurrentSaveName = "snapshotTemp-$unique"
snapshotsClient.open(mCurrentSaveName,true).addOnCompleteListener{
if(it.isSuccessful){
val snapshot = it.result.data
val stringData = "Level 100"
if(snapshot != null){
snapshot.snapshotContents.writeBytes(stringData.toByteArray())
val metadataChange = SnapshotMetadataChange.Builder().setDescription("$stringData reached").build()
snapshotsClient.commitAndClose(snapshot, metadataChange).addOnCompleteListener{ finalResult ->
if(finalResult.isSuccessful){
Toast.makeText(this, "Save Game Success", Toast.LENGTH_LONG).show()
}
}
} else {
Toast.makeText(this, "Snapshot is null", Toast.LENGTH_LONG).show()
}
} else {
Toast.makeText(this, "Save Game Fail", Toast.LENGTH_LONG).show()
}
}
}
}
}
java.lang.IllegalStateException: Cannot use snapshots without enabling the 'Saved Game' feature in the Play console
SavesNapShottoCloud是将数据实际保存到快照量的函数。在OnActivityResult中,我检查了请求代码:
override fun onCreate(savedInstanceState: Bundle?) {
//...
PlayGamesSdk.initialize(this)
}
我的初步尝试使用凭据UI,就像您上面一样,有各种各样的问题(我的理论是,即使我看上去正确,我都没有设置正确的权限。将其限制为使用授权UI +玩游戏为我工作。
希望这有帮助(如果不是您的特定情况,那么希望其他人寻求类似的解决方案)。