如何将图片保存到iPhone照片库?

问题描述 投票:0回答:16

我需要做什么才能将程序生成的图像(可能来自相机,可能不是)保存到 iPhone 上的系统照片库?

ios iphone cocoa-touch camera uiimage
16个回答
417
投票

您可以使用此功能:

UIImageWriteToSavedPhotosAlbum(UIImage *image, 
                               id completionTarget, 
                               SEL completionSelector, 
                               void *contextInfo);

如果您想在 UIImage 保存完成时收到通知,则只需要 completionTargetcompletionSelector

contextInfo
,否则可以传入
nil

请参阅官方文档了解

UIImageWriteToSavedPhotosAlbum()


63
投票

在 iOS 9.0 中已弃用。

使用 iOS 4.0+ AssetsLibrary 框架有比 UIImageWriteToSavedPhotosAlbum 更快的方法

    ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];

    [library writeImageToSavedPhotosAlbum:[image CGImage] orientation:(ALAssetOrientation)[image imageOrientation] completionBlock:^(NSURL *assetURL, NSError *error){
    if (error) {
    // TODO: error handling
    } else {
    // TODO: success handling
    }
}];
[library release];

33
投票

最简单的方法是:

UIImageWriteToSavedPhotosAlbum(myUIImage, nil, nil, nil);

Swift
,可以参考使用swift保存到iOS照片库


13
投票

要记住的一件事:如果您使用回调,请确保您的选择器符合以下形式:

- (void) image: (UIImage *) image didFinishSavingWithError: (NSError *) error contextInfo: (void *) contextInfo;

否则,您将崩溃并出现如下错误:

[NSInvocation setArgument:atIndex:]: index (2) out of bounds [-1, 1]


10
投票

只需将图像从数组传递给它就可以了

-(void) saveMePlease {

//Loop through the array here
for (int i=0:i<[arrayOfPhotos count]:i++){
         NSString *file = [arrayOfPhotos objectAtIndex:i];
         NSString *path = [get the path of the image like you would in DOCS FOLDER or whatever];
         NSString *imagePath = [path stringByAppendingString:file];
         UIImage *image = [[[UIImage alloc] initWithContentsOfFile:imagePath]autorelease];

         //Now it will do this for each photo in the array
         UIImageWriteToSavedPhotosAlbum(image, nil, nil, nil);
        }
}

抱歉,打字错误,只是临时做的,但你明白了


4
投票

保存照片数组时,不要使用 for 循环,请执行以下操作

-(void)saveToAlbum{
   [self performSelectorInBackground:@selector(startSavingToAlbum) withObject:nil];
}
-(void)startSavingToAlbum{
   currentSavingIndex = 0;
   UIImage* img = arrayOfPhoto[currentSavingIndex];//get your image
   UIImageWriteToSavedPhotosAlbum(img, self, @selector(image:didFinishSavingWithError:contextInfo:), nil);
}
- (void)image: (UIImage *) image didFinishSavingWithError: (NSError *) error contextInfo: (void *) contextInfo{ //can also handle error message as well
   currentSavingIndex ++;
   if (currentSavingIndex >= arrayOfPhoto.count) {
       return; //notify the user it's done.
   }
   else
   {
       UIImage* img = arrayOfPhoto[currentSavingIndex];
       UIImageWriteToSavedPhotosAlbum(img, self, @selector(image:didFinishSavingWithError:contextInfo:), nil);
   }
}

4
投票

Swift中:

    // Save it to the camera roll / saved photo album
    // UIImageWriteToSavedPhotosAlbum(self.myUIImageView.image, nil, nil, nil) or 
    UIImageWriteToSavedPhotosAlbum(self.myUIImageView.image, self, "image:didFinishSavingWithError:contextInfo:", nil)

    func image(image: UIImage!, didFinishSavingWithError error: NSError!, contextInfo: AnyObject!) {
            if (error != nil) {
                // Something wrong happened.
            } else {
                // Everything is alright.
            }
    }

4
投票

以下功能可以使用。您可以从这里复制并粘贴到那里...

-(void)savePhotoToAlbum:(UIImage*)imageToSave {

    CGImageRef imageRef = imageToSave.CGImage;
    NSDictionary *metadata = [NSDictionary new]; // you can add
    ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];

    [library writeImageToSavedPhotosAlbum:imageRef metadata:metadata completionBlock:^(NSURL *assetURL,NSError *error){
        if(error) {
            NSLog(@"Image save eror");
        }
    }];
}

3
投票

斯威夫特4

func writeImage(image: UIImage) {
    UIImageWriteToSavedPhotosAlbum(image, self, #selector(self.finishWriteImage), nil)
}

@objc private func finishWriteImage(_ image: UIImage, didFinishSavingWithError error: NSError?, contextInfo: UnsafeRawPointer) {
    if (error != nil) {
        // Something wrong happened.
        print("error occurred: \(String(describing: error))")
    } else {
        // Everything is alright.
        print("saved success!")
    }
}

1
投票

我的最后一个答案就可以了..

对于要保存的每个图像,将其添加到 NSMutableArray

    //in the .h file put:

NSMutableArray *myPhotoArray;


///then in the .m

- (void) viewDidLoad {

 myPhotoArray = [[NSMutableArray alloc]init];



}

//However Your getting images

- (void) someOtherMethod { 

 UIImage *someImage = [your prefered method of using this];
[myPhotoArray addObject:someImage];

}

-(void) saveMePlease {

//Loop through the array here
for (int i=0:i<[myPhotoArray count]:i++){
         NSString *file = [myPhotoArray objectAtIndex:i];
         NSString *path = [get the path of the image like you would in DOCS FOLDER or whatever];
         NSString *imagePath = [path stringByAppendingString:file];
         UIImage *image = [[[UIImage alloc] initWithContentsOfFile:imagePath]autorelease];

         //Now it will do this for each photo in the array
         UIImageWriteToSavedPhotosAlbum(image, nil, nil, nil);
        }
}

1
投票
homeDirectoryPath = NSHomeDirectory();
unexpandedPath = [homeDirectoryPath stringByAppendingString:@"/Pictures/"];

folderPath = [NSString pathWithComponents:[NSArray arrayWithObjects:[NSString stringWithString:[unexpandedPath stringByExpandingTildeInPath]], nil]];

unexpandedImagePath = [folderPath stringByAppendingString:@"/image.png"];

imagePath = [NSString pathWithComponents:[NSArray arrayWithObjects:[NSString stringWithString:[unexpandedImagePath stringByExpandingTildeInPath]], nil]];

if (![[NSFileManager defaultManager] fileExistsAtPath:folderPath isDirectory:NULL]) {
    [[NSFileManager defaultManager] createDirectoryAtPath:folderPath attributes:nil];
}

1
投票

我根据上面的一些答案为此创建了一个 UIImageView 类别。

头文件:

@interface UIImageView (SaveImage) <UIActionSheetDelegate>
- (void)addHoldToSave;
@end

实施

@implementation UIImageView (SaveImage)
- (void)addHoldToSave{
    UILongPressGestureRecognizer* longPress = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(handleLongPress:)];
    longPress.minimumPressDuration = 1.0f;
    [self addGestureRecognizer:longPress];
}

-  (void)handleLongPress:(UILongPressGestureRecognizer*)sender {
    if (sender.state == UIGestureRecognizerStateEnded) {

        UIActionSheet* _attachmentMenuSheet = [[UIActionSheet alloc] initWithTitle:nil
                                                                          delegate:self
                                                                 cancelButtonTitle:@"Cancel"
                                                            destructiveButtonTitle:nil
                                                                 otherButtonTitles:@"Save Image", nil];
        [_attachmentMenuSheet showInView:[[UIView alloc] initWithFrame:self.frame]];
    }
    else if (sender.state == UIGestureRecognizerStateBegan){
        //Do nothing
    }
}
-(void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex{
    if  (buttonIndex == 0) {
        UIImageWriteToSavedPhotosAlbum(self.image, nil,nil, nil);
    }
}


@end

现在只需在您的图像视图上调用此函数即可:

[self.imageView addHoldToSave];

您可以选择更改minimumPressDuration 参数。


1
投票

Swift 2.2 中

UIImageWriteToSavedPhotosAlbum(image: UIImage, _ completionTarget: AnyObject?, _ completionSelector: Selector, _ contextInfo: UnsafeMutablePointer<Void>)

如果您不想在图像保存完成时收到通知,则可以在 completionTargetcompletionSelectorcontextInfo 参数中传递 nil。

示例:

UIImageWriteToSavedPhotosAlbum(image, self, #selector(self.imageSaved(_:didFinishSavingWithError:contextInfo:)), nil)

func imageSaved(image: UIImage!, didFinishSavingWithError error: NSError?, contextInfo: AnyObject?) {
        if (error != nil) {
            // Something wrong happened.
        } else {
            // Everything is alright.
        }
    }

这里要注意的重要一点是,观察图像保存的方法应该具有这 3 个参数,否则您将遇到 NSInitation 错误。

希望有帮助。


0
投票

你可以用这个

dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
   UIImageWriteToSavedPhotosAlbum(img.image, nil, nil, nil);
});

0
投票

对于斯威夫特 5.0

我使用此代码将图像复制到我的应用程序创建的相册中; 当我想复制图像文件时,我调用“startSavingPhotoAlbume()”函数。 首先,我从 App 文件夹中获取 UIImage,然后将其保存到相册中。 因为它不相关,所以我不展示如何从应用程序文件夹中读取图像。

var saveToPhotoAlbumCounter = 0



func startSavingPhotoAlbume(){
    saveToPhotoAlbumCounter = 0
    saveToPhotoAlbume()
}

func saveToPhotoAlbume(){  
    let image = loadImageFile(fileName: imagefileList[saveToPhotoAlbumCounter], folderName: folderName)
    UIImageWriteToSavedPhotosAlbum(image!, self, #selector(image(_:didFinishSavingWithError:contextInfo:)), nil)
}

@objc func image(_ image: UIImage, didFinishSavingWithError error: NSError?, contextInfo: UnsafeRawPointer) {
    if (error != nil) {
        print("ptoto albume savin error for \(imageFileList[saveToPhotoAlbumCounter])")
    } else {
        
        if saveToPhotoAlbumCounter < imageFileList.count - 1 {
            saveToPhotoAlbumCounter += 1
            saveToPhotoAlbume()
        } else {
            print("saveToPhotoAlbume is finished with \(saveToPhotoAlbumCounter) files")
        }
    }
}

0
投票

要使用 Swift 将图像保存到 iPhone 照片库,您可以使用 UIImageWriteToSavedPhotosAlbum 函数。这是一个基本示例:

// Assuming you have a UIImage object

let image = UIImage(命名为:“https://reminiapkmod.in/”)

//保存图片到照片库的函数 UIImageWriteToSavedPhotosAlbum(图像!,nil,nil,nil)

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