我喜欢NUnit基于约束的API。我经常这样使用浮点比较:
double d = foo.SomeComputedProperty;
Assert.That(d, Is.EqualTo(42.0).Within(0.001));
非常可读!
但是,如果我有一个自定义类,其相等性取决于浮点比较:
class Coord
{
Coord(double radius, double radians)
{
this.Radius = radius;
this.Radians = radians;
}
double Radius { get; }
double Radians { get; }
public override bool Equals(Object obj)
{
Coord c = obj as Coord;
if (obj == null || c == null) return false;
return c.Radians == this.Radians && c.Radius == this.Radius;
}
}
我想这样写我的测试:
Coord reference = new Coord(1.0, 3.14);
// test another Coord for near-equality to a reference Coord:
Assert.That(testCoord, Is.EqualTo(reference).Within(0.001));
是否可以像这样使用NUnit?
以下内容适用于NUnit 3
使用System.Numerics.Complex
类作为简单示例,我可以编写测试
Assert.That(z1, Is.EqualTo(z2).Using<Complex>(NearlyEqual));
具有此比较功能:
internal static bool NearlyEqual(Complex z1, Complex z2)
{
return Math.Abs(z1.Real - z2.Real) < 1e-10 &&
Math.Abs(z1.Imaginary - z2.Imaginary) < 1e-10;
}
这为您提供了juharr的评论中提到的比较器,并实现了您所要求的基础知识。它不能让我参数化公差,但是很接近。
为了完成要求,我想将测试写为:>
Assert.That(z1, Is.EqualTo(z2).Within(new Complex(1e-10, 1e-10)));
但是,正如问题所指出的那样,这并不容易。它需要一个新的约束扩展方法]
public static class ComplexTestExtensions { public static ComplexEqualConstraint WithinZ(this EqualConstraint constraint, Complex tolerance) { return new ComplexEqualConstraint(constraint) { Tolerance = tolerance }; } }
然后沿着这些行编写自定义约束:
public class ComplexEqualConstraint
: EqualConstraint
{
public ComplexEqualConstraint(EqualConstraint that)
: base(that)
{
}
public override ConstraintResult ApplyTo<TActual>(TActual actual)
{
bool success = false;
if (actual is Complex z1)
{
Complex z2 = (Complex)this.Arguments[0];
success = Math.Abs(z1.Real - z1.Real) < Tolerance.Real &&
Math.Abs(z1.Imaginary - z2.Imaginary) < Tolerance.Imaginary;
}
return new ConstraintResult(this, actual, success);
}
public new Complex Tolerance
{
get;
set;
} = Complex.Zero;
}