我已经实现了一段代码,应该在启动时刷新机器人的所有命令,这是来自index.js的代码:
const token = require('./config.json')['token'];
const { Client, Collection, Events, GatewayIntentBits, GatewayVersion, REST, Routes } = require('discord.js');
const fs = require('node:fs');
const path = require('node:path');
const client = new Client({ intents: [GatewayIntentBits.Guilds, GatewayIntentBits.DirectMessages, GatewayIntentBits.DirectMessageTyping, GatewayIntentBits.DirectMessageReactions, GatewayIntentBits.AutoModerationExecution, GatewayIntentBits.AutoModerationConfiguration, GatewayIntentBits.MessageContent] });
const clientId = '1184598822593253477';
client.commands = new Collection();
//Grab all command folders
const foldersPath = path.join(__dirname, 'commands');
const commandFolders = fs.readdirSync(foldersPath);
for (const folder of commandFolders) {
const commandsPath = path.join(foldersPath, folder);
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
if ('data' in command && 'execute' in command) {
client.commands.set(command.data.name, command);
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
}
const rest = new REST().setToken(token);
//On command, find the command in commands/utility folder, and run that command
client.on(Events.InteractionCreate, async interaction => {
if (!interaction.isChatInputCommand()) return;
const command = interaction.client.commands.get(interaction.commandName);
if (!command) {
console.error(`No command matching command named ${interaction.commandName} was found.`);
return;
}
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
if (interaction.replied || interaction.deferred) {
await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true });
} else {
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
}
}
});
function reload_command(command_name) {
const commandName = command_name;
const command = client.commands.get(commandName);
if (!command) {
return console.log(`There is no command with name \`${commandName}\`!`);
}
delete require.cache[require.resolve(`./commands/utility/${command.data.name}.js`)];
try {
client.commands.delete(command.data.name);
const newCommand = require(`./commands/utility/${command.data.name}.js`);
client.commands.set(newCommand.data.name, newCommand);
console.log(`Command \`${newCommand.data.name}\` was reloaded!`);
} catch (error) {
console.error(error);
console.log(`There was an error while reloading a command \`${command.data.name}\`:\n\`${error.message}\``);
}
}
//Once client is online...
client.once(Events.ClientReady, async readyClient => {
reload_command('addkey');
console.log(`Ready! Logged in as ${readyClient.user.tag}`);
});
client.login(token); //Rebuilds the bot and logs in
这是来自 addkey.js 和 reload.js 的代码
const { SlashCommandBuilder } = require('discord.js');
module.exports = {
data: new SlashCommandBuilder()
//Command information
.setName('addkey')
.setDescription('Add a key.'),
async execute(interaction) {
await interaction.reply("Running add key");
},
};
const { SlashCommandBuilder } = require('discord.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('reload')
.setDescription('Reloads a command.'),
async execute(interaction) {
const commandName = interaction.options.getString('command', true).toLowerCase();
const command = interaction.client.commands.get(commandName);
if (!command) {
return interaction.reply(`There is no command with name \`${commandName}\`!`);
}
delete require.cache[require.resolve(`../${command.category}/${command.data.name}.js`)];
try {
interaction.client.commands.delete(command.data.name);
const newCommand = require(`../${command.category}/${command.data.name}.js`);
interaction.client.commands.set(newCommand.data.name, newCommand);
await interaction.reply(`Command \`${newCommand.data.name}\` was reloaded!`);
} catch (error) {
console.error(error);
await interaction.reply(`There was an error while reloading a command \`${command.data.name}\`:\n\`${error.message}\``);
}
},
};
我期待看到旧命令在不和谐中消失,新命令出现。我得到的只是我删除后的旧命令,以及自开始制作机器人以来一直存在的 addkey 命令。
首先也是最重要的,你不应该永远让你的机器人在每次上线时更新它的斜线命令。您将来可能会更新您的机器人,或者发生崩溃,迫使您的机器人重新启动,这可能会导致启动时出现不必要的 API 请求,从而导致您的终端出现更多的停机时间,并对 Discord 的终端造成更大的压力(您甚至可能会受到速率限制) )。话虽如此,我建议创建一个单独的 JavaScript 文件,以便在您需要更新斜杠命令时运行。
其次,我注意到你的代码中没有包含
rest.put()
的行。这是更新斜杠命令的重要一步,因为它将命令数据发送到 Discord 的服务器。以下是从 Discord 注册斜线命令指南中提取的使用示例:
await rest.put(
Routes.applicationCommands(clientId),
{ body: commands },
);