我有以下代码可以转换imageView并在触摸时以其超级视图旋转它:
override func touchesMoved(touches: NSSet, withEvent event: UIEvent) {
var touch: AnyObject? = event.allTouches()?.anyObject()
var location = touch!.locationInView(touch!.view)
var dx: Float = Float(location.x - hsbWheel250ImageView.center.x)
var dy: Float = Float(location.y - hsbWheel250ImageView.center.y)
var radians = atan2f(dy, dx)
//deltaAngle is set in touchesBegan
var angleDiff = deltaAngle - radians
hsbWheel250ImageView.layer.transform = CATransform3DMakeRotation(-angleDiffCGFloat, 0, 0, 1)
//This is where my problem is
var angleDiffCGFloat = CGFloat(deltaAngle - radians)
var angleInDegrees = angleDiffCGFloat * (180.0 / Float(M_PI))
println(angleInDegrees)
//For the first 180 degrees of the rotation angleInDegrees returns the correct
//number i.e. 0-180. But then after 180, where it should return 181,
//it returns -179. Where it should return 270 it returns -90 and so on
//and so forth..
我一直在尝试谷歌搜索,但人们给出的唯一解决方案(当从弧度转换为度时)是上述解决方案...我认为这只是一个数学问题,但我担心大脑已经为此关闭了。
非常感谢您的帮助。
var angleInDegrees = angleDiffCGFloat * (180.0 / Float(M_PI))
至:
var angleInDegrees = fmodf(360.0 + angleDiffCGFloat * (180.0 / Float(M_PI)), 360.0);