我在Ionic v3中扩展了默认的web pack配置,用于强制缓存。
我能够指纹生成的JavaScript工件,但我无法在assets文件夹下指纹图像和JSON文件。我从Bundled files and cache busting
那里得到了帮助。
webpack config.js
的摘录
module.exports = {
// ...
output: {
filename: '[name].[chunkhash].js',
chunkFilename: '[name].[chunkhash].js',
},
plugins: [
new WebpackChunkHash({algorithm: 'md5'}) // 'md5' is default value
]
}
以上是指纹识别JavaScript包的方法,它工作正常。我想在assets文件夹中添加哈希/指纹图像和JSON文件。我也对图像使用了相同的方法,但它没有用。
我扩展了webpack config.js并添加了一个新的图像规则。默认情况下,webpack直接将图像和资源复制到输出文件夹。
复制Config.js
module.exports = {
copyAssets: {
src: ['{{SRC}}/assets/**/*'],
dest: '{{WWW}}/assets'
},
copyIndexContent: {
src: ['{{SRC}}/index.html', '{{SRC}}/manifest.json', '{{SRC}}/service-worker.js'],
dest: '{{WWW}}'
},
copyFonts: {
src: ['{{ROOT}}/node_modules/ionicons/dist/fonts/**/*', '{{ROOT}}/node_modules/ionic-angular/fonts/**/*'],
dest: '{{WWW}}/assets/fonts'
},
这里直接复制图像和其他资产。我在扩展的webpack.config.js中添加了一条新规则,但构建过程忽略了它。我该如何解决这个问题?
webpack config.js
的摘录
{
test: /\.(png|jpg|gif)$/,
loader: 'file-loader',
options: {
name:'[name].[hash].[ext]',//adding hash for cache busting
outputPath:'assets/imgs',
publicPath:'assets/imgs'
},
整个Webpack.config.js
/*
* The webpack config exports an object that has a valid webpack configuration
* For each environment name. By default, there are two Ionic environments:
* "dev" and "prod". As such, the webpack.config.js exports a dictionary object
* with "keys" for "dev" and "prod", where the value is a valid webpack configuration
* For details on configuring webpack, see their documentation here
* https://webpack.js.org/configuration/
*/
var path = require('path');
var webpack = require('webpack');
var ionicWebpackFactory = require(process.env.IONIC_WEBPACK_FACTORY);
var ModuleConcatPlugin = require('webpack/lib/optimize/ModuleConcatenationPlugin');
var PurifyPlugin = require('@angular-devkit/build-optimizer').PurifyPlugin;
var optimizedProdLoaders = [
{
test: /\.json$/,
loader: 'json-loader'
},
{
test: /\.js$/,
loader: [
{
loader: process.env.IONIC_CACHE_LOADER
},
{
loader: '@angular-devkit/build-optimizer/webpack-loader',
options: {
sourceMap: true
}
},
]
},
{
test: /\.ts$/,
loader: [
{
loader: process.env.IONIC_CACHE_LOADER
},
{
loader: '@angular-devkit/build-optimizer/webpack-loader',
options: {
sourceMap: true
}
},
{
test: /\.(png|jpg|gif)$/,
loader: 'file-loader',
options: {
name:'[name].[hash].[ext]',
outputPath:'assets/imgs',
publicPath:'assets/imgs'
},
},
{
loader: process.env.IONIC_WEBPACK_LOADER
}
]
}
];
function getProdLoaders() {
if (process.env.IONIC_OPTIMIZE_JS === 'true') {
return optimizedProdLoaders;
}
return devConfig.module.loaders;
}
var devConfig = {
entry: process.env.IONIC_APP_ENTRY_POINT,
output: {
path: '{{BUILD}}',
publicPath: 'build/',
filename: '[name].js',
devtoolModuleFilenameTemplate: ionicWebpackFactory.getSourceMapperFunction(),
},
devtool: process.env.IONIC_SOURCE_MAP_TYPE,
resolve: {
extensions: ['.ts', '.js', '.json'],
modules: [path.resolve('node_modules')]
},
module: {
loaders: [
{
test: /\.json$/,
loader: 'json-loader'
},
{
test: /\.ts$/,
loader: process.env.IONIC_WEBPACK_LOADER
},
{
test: /\.(jpg|png)$/,
use: {
loader: "file-loader",
options: {
name: "[name].[hash].[ext]",
outputPath:'assets/imgs',
publicPath:'assets/imgs'
},
}},
]
},
plugins: [
ionicWebpackFactory.getIonicEnvironmentPlugin(),
ionicWebpackFactory.getCommonChunksPlugin()
],
// Some libraries import Node.js modules but don't use them in the browser.
// Tell Webpack to provide empty mocks for them so importing them works.
node: {
fs: 'empty',
net: 'empty',
tls: 'empty'
}
};
var prodConfig = {
entry: process.env.IONIC_APP_ENTRY_POINT,
output: {
path: '{{BUILD}}',
publicPath: 'build/',
filename: '[name].js',
devtoolModuleFilenameTemplate: ionicWebpackFactory.getSourceMapperFunction(),
},
devtool: process.env.IONIC_SOURCE_MAP_TYPE,
resolve: {
extensions: ['.ts', '.js', '.json'],
modules: [path.resolve('node_modules')]
},
module: {
loaders: getProdLoaders()
},
plugins: [
ionicWebpackFactory.getIonicEnvironmentPlugin(),
ionicWebpackFactory.getCommonChunksPlugin(),
new ModuleConcatPlugin(),
new PurifyPlugin()
],
// Some libraries import Node.js modules but don't use them in the browser.
// Tell Webpack to provide empty mocks for them so importing them works.
node: {
fs: 'empty',
net: 'empty',
tls: 'empty'
}
};
module.exports = {
dev: devConfig,
prod: prodConfig
}
使用webpack4,您不需要任何额外的插件或加载器。
它将为您提供命名选项[contenthash]。
此外,看起来您将此块嵌套在测试:.ts块下。
{
test: /\.(png|jpg|gif)$/,
loader: 'file-loader',
options: {
name:'[name].[hash].[ext]',//adding hash for cache busting
outputPath:'assets/imgs',
publicPath:'assets/imgs'
},
最终,你可以这样做:
// Copy static assets over with file-loader
{
test: /\.(ico)(\?v=[0-9]\.[0-9]\.[0-9])?$/,
loader: 'file-loader', options: {name: '[name].[contenthash].[ext]'},
},
{
test: /\.(woff|woff2|eot|ttf|otf)(\?v=[0-9]\.[0-9]\.[0-9])?$/,
loader: 'file-loader', options: {name: 'fonts/[name].[contenthash].[ext]'},
},
{
test: /\.(jpg|gif|png|svg)(\?v=[0-9]\.[0-9]\.[0-9])?$/,
loader: 'file-loader', options: {name: 'images/[name].[contenthash].[ext]'},
}
]
使用[chunkhash]而不是内容仍然可以工作,如果你不使用webpack4,那么这样做,但是有关更多信息,请参阅this问题以获得解释。
使用webpack-assets-manifest
,您可以生成资产名称到指纹名称的地图,如下所示:
{
"images/logo.svg": "images/logo-b111da4f34cefce092b965ebc1078ee3.svg"
}
使用此清单,您可以重命名目标文件夹中的资产,并在项目中使用“正确”,包含哈希的src或href。
该修复程序不是特定于框架的。
通过CopyPlugin复制的文件不会传递给加载器。因此,即使您使用hashname对图像进行正确的加载器设置,它也不起作用。
但你可以看到https://github.com/webpack-contrib/copy-webpack-plugin#template
CopyPlugin为您提供了一种指定输出名称的方法,可以使用hash设置:
module.exports = {
plugins: [
new CopyPlugin([
{
from: 'src/',
to: 'dest/[name].[hash].[ext]',
toType: 'template',
},
]),
],
};