我试图显示一个只有两个面的简单三角形,但是当我执行它时,尝试旋转三角形,只是没有刷新:((仅当我全屏显示,或最小化并重新最大化它时刷新)
我的代码:
#include <GL/freeglut.h>
#include <GL/gl.h>
#include <stdio.h>
#include <math.h>//useless but I will need it soon.
float rotx, roty = 0.0f;
char srotx[40];
int win;
void display()
{
glViewport(0,0,1000,800);
glBegin(GL_QUADS);
glColor3f(0.5,0,0);
glVertex3f(0.5,0.5,0);
glColor3f(0,0.5,0);
glVertex3f(-0.5,0.5,0.5);
glColor3f(0,0,0.5);
glVertex3f(0,-0.5,0.5);
glColor3f(0.5,0.5,0);
glVertex3f(-0.5,0.5,-0.5);
glEnd();
glRotatef(rotx,1.0f,0.0f,0.0f);
glRotatef(roty,0.0f,1.0f,0.0f);
glutSetWindowTitle(srotx);//not working
glutSwapBuffers();
}
void BindInput(unsigned char key, int Mx, int My)
{
switch(key)
{
case 'z' :
rotx += 0.2f;
break;
case 's' :
rotx -= 0.2f;
break;
case 'd' :
roty += 0.2f;
break;
case 'q' :
roty -= 0.2f;
break;
}
if(key == 27)
{
glFinish();
exit(0);
}
if(rotx >= 360.0f || key == 'a' || roty >= 360.0f)
{
glutPostWindowRedisplay(win);//testing...
rotx = 0.0f;
roty = 0.0f;
}
glutPostRedisplay();
}
int main(int argc, char* argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
glutInitWindowSize(1000,800);
sprintf(srotx, "DEBUG Mayo Test, rotx : %f", rotx);
win = glutCreateWindow(srotx);
glutSetCursor(GLUT_CURSOR_DESTROY);
glEnable(GL_DEPTH_TEST);
glMatrixMode(GL_PROJECTION);
glutDisplayFunc(display);
glutIdleFunc(display);
glutKeyboardFunc(BindInput);
glutMainLoop();
return 0;
}
还有tasks.json:
{
"tasks": [
{
"type": "cppbuild",
"label": "C/C++: gcc générer le fichier actif",
"command": "/usr/bin/gcc",
"args": [
"-fdiagnostics-color=always",
"-g",
"${file}",
"-o",
"${fileDirname}/${fileBasenameNoExtension}",
"-lglut",
"-lGLU",
"-lGL"
],
"options": {
"cwd": "${fileDirname}"
},
"problemMatcher": [
"$gcc"
],
"group": {
"kind": "build",
"isDefault": true
},
"detail": "Tâche générée par le débogueur."
},
],
"version": "2.0.0"
}
我尝试在互联网上搜索,但我发现的所有东西都不起作用。
在 Visual Studio 代码上使用 Xubuntu 22.04 (X11)。 预先感谢您的回复。
import React from 'react'
import { useEffect } from 'react';
import { useState } from 'react'
import axios from 'axios';
function Todo() {
const [todos,settodos]=useState([]);
const [todoid, settodoid]=useState('');
const apiurl ='https://jsonplaceholder.typicode.com/todos';
useEffect(()=>{
fetchtodos();
},[]);
const fetchtodos=()=>{
axios.get(apiurl).then((res)=>{
settodos(res.data);
});
}
const getTodo=()=>{
axios.get(`${apiurl}/${todoid}`)
.then((res)=>{
settodos([...todos,res.data]);
})
}
const todocompleted=(id)=>{
const updated=todos.filter(todo=> todo.id !==id);
settodos(updated);
}
return (
<>
<input type="text" placeholder='enter todo id' value={todoid} onChange={(e)=>settodoid(e.target.value)} />
<button onClick={getTodo}>fetch data</button>
<div>
<ul>
{todos.map((todo)=>(
<li>
<label>
<input type="checkbox" checked={todo.completed} onChange={()=>todocompleted(todo.id)}/>
{todo.title}
</label>
</li>
))}
</ul>
</div>
</>
)
}
export default Todo