从ViewRouter和ObservableObjects或environmentObject的ViewRouter指向SwiftUI内部的所有三个视图。

问题描述 投票:0回答:1

我最近一直在使用SwiftUI,并且我已经设法在ContentView.swift中编写了作为我的根View,包括2个按钮来改变到应用程序中的其他 "页面 "或 "屏幕"。目前,我的代码中能够在两个视图之间移动。我在每个 "屏幕 "swift文件中使用了ObservableObjects(viewRouter : ViewRouter)。我决定写第三个屏幕弹出供用户查看。在包含了相同的结构和方法来带出那个视图后 : 第三个视图的Button的Action没有被运行。编译时没有错误,应用程序会构建! 但是,当点击FirstScreen里面的按钮时,ThirdScreen是不可见的。

这里是主视图ContentView。


import SwiftUI

struct ContentView: View {
    @State var screen: String = "FirstScreen" //Declares the first state
    @EnvironmentObject var viewRouter : ViewRouter //References our other swift file.

    var body : some View {
        VStack {
            if viewRouter.currentScreen == "FirstScreen" {
                FirstScreen()
                    } else if viewRouter.currentScreen == "SecondScreen" {
                SecondScreen()
                    .transition(.slide)
            } else if viewRouter.currentScreen == "ThirdScreen" {
                ThirdScreen()
                    .transition(.opacity)
            }
struct ContentView_Previews: PreviewProvider { //Looks fine, its the previews
    static var previews: some View {
        ContentView().environmentObject(ViewRouter())}}

这是FirstScreen文件,结构如下。

import Foundation
import UIKit
import SwiftUI
struct FirstScreen : View {
    @EnvironmentObject var viewRouter : ViewRouter
    var body : some View {
    VStack {
    Button(action: {
            print("The info button has been clicked.")
        self.viewRouter.currentScreen = "SecondScreen" //Heres an action
           }) {
               Image(systemName: "info")
                   .padding()
                   .background(Color.green)
                   .font(.largeTitle)
                   .foregroundColor(Color.orange)
                   .frame(width: 300, height: 600)           
           }     
           Button(action: {
               print("You have erased it.")
            self.viewRouter.currentScreen = "ThirdScreen" //This action does not happen.
           }) {
               Image(systemName: "trash")
               .padding()
                   .background(Color.red)
                   .font(.largeTitle)
                   .foregroundColor(Color.white)
                   .frame(width: 426, height: 620)
}}}}
struct FirstScreen_previews : PreviewProvider {
    static var previews: some View {
        FirstScreen().environmentObject(ViewRouter())
    }
}

这里是我的ThirdScreen的代码,它应该从ViewRouter加载进来,以及从FirstScreen的Swift文件中点击按钮的变化。

import Foundation
import UIKit
import SwiftUI
struct ThirdScreen : View {
    @EnvironmentObject var viewRouter : ViewRouter
    var body : some View {
        VStack {
            Text("You step a bit off balance")
                .font(.largeTitle)
                .foregroundColor(Color.red)
            Text("You stand up, shaking, under a pass")
                .font(.callout)
            Text("It looks to be a wrong step. Maybe you head back?")
                .font(.caption)
                .foregroundColor(Color.gray)
            Button(action :{self.viewRouter.currentScreen = "FirstScreen"}){
                Image(systemName: "capslock" )
                    .frame(width: 209, height: 308)
                    .foregroundColor(Color.green)
}}}}
struct Third_preview : PreviewProvider {
    static var previews: some View {
        ThirdScreen().environmentObject(ViewRouter())
    }
}

这里是ViewRouter.swift,它可以很好地管理屏幕。

import Foundation
import Combine
import SwiftUI
class ViewRouter: ObservableObject {
    let objectWillChange = PassthroughSubject<ViewRouter, Never>()
    var currentScreen : String = "FirstScreen" {
        didSet {
            withAnimation(){
            objectWillChange.send(self)
        }
    }
}
}

最后是我正确工作的SecondScreen.swift。这个文件可能是多余的,但我把它包括在内,因为万一这个文件里面有好的东西在工作。因为里面的按钮可以改变视图。

import Foundation
import UIKit
import SwiftUI
struct SecondScreen : View {
    @EnvironmentObject var viewRouter : ViewRouter

    var body : some View {
    VStack { 
 Button(action: {self.viewRouter.currentScreen = "FirstScreen"}) {
            Image(systemName: "arrowshape.turn.up.left" )
            .padding()
            .cornerRadius(18)
                .frame(width: 180, height: 400)
}}}}
struct SecondScreen_previews : PreviewProvider{
    static var previews : some View {
        SecondScreen().environmentObject(ViewRouter())
    }
}

非常感谢你在这里帮助我。我很想继续制作屏幕文件,因为它们在下面,我只是想知道为什么我的第三个屏幕没有拉起来。我将在继续排除故障的同时迅速回复。谢谢您!我一直在使用SwiftUI。

swift view swiftui observableobject
1个回答
0
投票

!!!解决了 对代码进行了一些测试,使用其他动作类型的按钮,并能够查看下一个屏幕。

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