我遇到一个问题,当
.builtInDualCamera
时,
isFilteringEnabled = true
的深度数据似乎旋转了 90 度
这是我的代码:
fileprivate let session = AVCaptureSession()
fileprivate let meta = AVCaptureMetadataOutput()
fileprivate let video = AVCaptureVideoDataOutput()
fileprivate let depth = AVCaptureDepthDataOutput()
fileprivate let camera: AVCaptureDevice
fileprivate let input: AVCaptureDeviceInput
fileprivate let synchronizer: AVCaptureDataOutputSynchronizer
init(delegate: CaptureSessionDelegate?) throws {
self.delegate = delegate
session.sessionPreset = .vga640x480
// Setup Camera Input
let discovery = AVCaptureDevice.DiscoverySession(deviceTypes: [.builtInDualCamera], mediaType: .video, position: .unspecified)
if let device = discovery.devices.first {
camera = device
} else {
throw SessionError.CameraNotAvailable("Unable to load camera")
}
input = try AVCaptureDeviceInput(device: camera)
session.addInput(input)
// Setup Metadata Output (Face)
session.addOutput(meta)
if meta.availableMetadataObjectTypes.contains(AVMetadataObject.ObjectType.face) {
meta.metadataObjectTypes = [ AVMetadataObject.ObjectType.face ]
} else {
print("Can't Setup Metadata: \(meta.availableMetadataObjectTypes)")
}
// Setup Video Output
video.videoSettings = [kCVPixelBufferPixelFormatTypeKey as String: kCVPixelFormatType_32BGRA]
session.addOutput(video)
video.connection(with: .video)?.videoOrientation = .portrait
// ****** THE ISSUE IS WITH THIS BLOCK HERE ******
// Setup Depth Output
depth.isFilteringEnabled = true
session.addOutput(depth)
depth.connection(with: .depthData)?.videoOrientation = .portrait
// Setup Synchronizer
synchronizer = AVCaptureDataOutputSynchronizer(dataOutputs: [depth, video, meta])
let outputRect = CGRect(x: 0, y: 0, width: 1, height: 1)
let videoRect = video.outputRectConverted(fromMetadataOutputRect: outputRect)
let depthRect = depth.outputRectConverted(fromMetadataOutputRect: outputRect)
// Ratio of the Depth to Video
scale = max(videoRect.width, videoRect.height) / max(depthRect.width, depthRect.height)
// Set Camera to the framerate of the Depth Data Collection
try camera.lockForConfiguration()
if let fps = camera.activeDepthDataFormat?.videoSupportedFrameRateRanges.first?.minFrameDuration {
camera.activeVideoMinFrameDuration = fps
}
camera.unlockForConfiguration()
super.init()
synchronizer.setDelegate(self, queue: syncQueue)
}
func dataOutputSynchronizer(_ synchronizer: AVCaptureDataOutputSynchronizer, didOutput data: AVCaptureSynchronizedDataCollection) {
guard let delegate = self.delegate else {
return
}
// Check to see if all the data is actually here
guard
let videoSync = data.synchronizedData(for: video) as? AVCaptureSynchronizedSampleBufferData,
!videoSync.sampleBufferWasDropped,
let depthSync = data.synchronizedData(for: depth) as? AVCaptureSynchronizedDepthData,
!depthSync.depthDataWasDropped
else {
return
}
// It's OK if the face isn't found.
let face: AVMetadataFaceObject?
if let metaSync = data.synchronizedData(for: meta) as? AVCaptureSynchronizedMetadataObjectData {
face = (metaSync.metadataObjects.first { $0 is AVMetadataFaceObject }) as? AVMetadataFaceObject
} else {
face = nil
}
// Convert Buffers to CIImage
let videoImage = convertVideoImage(fromBuffer: videoSync.sampleBuffer)
let depthImage = convertDepthImage(fromData: depthSync.depthData, andFace: face)
// Call Delegate
delegate.captureImages(video: videoImage, depth: depthImage, face: face)
}
fileprivate func convertVideoImage(fromBuffer sampleBuffer: CMSampleBuffer) -> CIImage {
// Convert from "CoreMovie?" to CIImage - fairly straight-forward
let pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer)
let image = CIImage(cvPixelBuffer: pixelBuffer!)
return image
}
fileprivate func convertDepthImage(fromData depthData: AVDepthData, andFace face: AVMetadataFaceObject?) -> CIImage {
var convertedDepth: AVDepthData
// Convert 16-bif floats up to 32
if depthData.depthDataType != kCVPixelFormatType_DisparityFloat32 {
convertedDepth = depthData.converting(toDepthDataType: kCVPixelFormatType_DisparityFloat32)
} else {
convertedDepth = depthData
}
// Pixel buffer comes straight from depthData
let pixelBuffer = convertedDepth.depthDataMap
let image = CIImage(cvPixelBuffer: pixelBuffer)
return image
}
原视频是这样的:(供参考)
当值为:
// Setup Depth Output
depth.isFilteringEnabled = false
depth.connection(with: .depthData)?.videoOrientation = .portrait
图像如下所示:(您可以看到近处的夹克是白色的,远一点的夹克是灰色的,远处的夹克是深灰色 - 正如预期的那样)
当值为:
// Setup Depth Output
depth.isFilteringEnabled = true
depth.connection(with: .depthData)?.videoOrientation = .portrait
图像如下所示:(您可以看到颜色值似乎位于正确的位置,但平滑滤波器中的形状似乎发生了旋转)
当值为:
// Setup Depth Output
depth.isFilteringEnabled = true
depth.connection(with: .depthData)?.videoOrientation = .landscapeRight
图像看起来像这样:(颜色和形状看起来都是水平的)
我是否做错了什么以获得这些不正确的值?
我尝试重新排序代码
// Setup Depth Output
depth.connection(with: .depthData)?.videoOrientation = .portrait
depth.isFilteringEnabled = true
但这没有任何作用。
我认为这是与 iOS 12 相关的问题,因为我记得这在 iOS 11 下工作得很好(尽管我没有保存任何图像来证明这一点)
任何帮助表示感谢,谢谢!
与在创建后查看有关旋转图像的其他答案的建议不同,我发现这不起作用,在
AVDepthData
文档中,有一种方法可以为您进行方向校正。
该方法称为:
depthDataByApplyingExifOrientation:
,它返回应用了方向的AVDepthData
的实例,即。您可以通过传入您选择的参数以您想要的正确方向创建图像。
这是我的辅助方法,它返回带有方向修复的
UIImage
。
- (UIImage *)createDepthMapImageFromCapturePhoto:(AVCapturePhoto *)photo {
// AVCapturePhoto which has depthData - in swift you should confirm this exists
AVDepthData *frontDepthData = [photo depthData];
// Overwrite the instance with the correct orientation applied.
frontDepthData = [frontDepthData depthDataByApplyingExifOrientation:kCGImagePropertyOrientationRight];
// Create the CIImage from the depth data using the available method.
CIImage *ciDepthImage = [CIImage imageWithDepthData:frontDepthData];
// Create CIContext which enables converting CIImage to CGImage
CIContext *context = [[CIContext alloc] init];
// Create the CGImage
CGImageRef img = [context createCGImage:ciDepthImage fromRect:[ciDepthImage extent]];
// Create the final image.
UIImage *depthImage = [UIImage imageWithCGImage:img];
// Return the depth image.
return depthImage;
}
App Dev Guy 的答案的 Swift 版本...
// MARK: Convert Depth to an Image
// ----------------------------------------------------------------------------------------------------------------------------------
func createDepthMapImageFromCapturePhoto(photo: AVCapturePhoto) -> UIImage? {
// AVCapturePhoto which has depthData - in swift you should confirm this exists
if let frontDepthData: AVDepthData = photo.depthData {
// Overwrite the instance with the correct orientation applied.
let frontDepthData = frontDepthData.applyingExifOrientation(CGImagePropertyOrientation.right)
// Create the CIImage from the depth data using the available method.
if let ciDepthImage: CIImage = CIImage(depthData: frontDepthData) {
// Create CIContext which enables converting CIImage to CGImage
let context = CIContext(options: nil)
// Create the CGImage
if let cgImage = context.createCGImage(ciDepthImage, from: ciDepthImage.extent) {
// Create the final image.
return UIImage(cgImage: cgImage)
}
}
}
return nil
}