我正在 Storyline 工作,但想使用 JS 来使用 EVentListener 处理 Dragenter/dragleave 情况。 我决定尝试一些简单的事情,以确保我了解如何使用这些。
我创建了一个“testarea”矩形和一个要在其上拖动的对象, 然后为该矩形的容器以及其中的 svg 和路径元素创建变量:
testarea = document.querySelector("[data-acc-text = 'testarea']")
testareasvgobject = testarea.querySelector("svg")
testareagobject = testareasvgobject.querySelector("path")
然后我测试了几行代码。
testareasvgobject.addEventListener("mouseover", function(){ alert("Hello World!"); }); //this works
testarea.addEventListener("dragenter", function(){ alert("Goodbye World!"); }); //this doesn't work
testareasvgobject.addEventListener("dragenter", function(){ alert("Goodbye World!"); }); //this doesn't work
testareagobject.addEventListener("dragenter", function(){ alert("Goodbye World!"); }); //this doesn't work
正如你所看到的,我尝试监听dragenter 的所有三个元素,但没有成功。 由于“mouseover”事件侦听器有效,因此语法似乎是正确的。
由于我正在创建在 Storyline 创作平台中工作的 javascript,因此我无法直接访问 css 或 html,因此我必须仅使用 JS 来处理所有这些。
我错过了什么?
这是 svg-whiz.com/svg/DragAndDropGroup 上演示的修改版本,它是一个简单的 Dragenter 实现,应该适用于所有主要浏览器。
<?xml version='1.0' standalone='no'?>
<style>body {height:100vh; user-select: none}</style>
<svg width='100%' height='100%' xmlns='http://www.w3.org/2000/svg'
onmousedown='Grab(evt)'
onmousemove='Drag(evt)'
onmouseup='Drop(evt)'>
<title>Drag And Drop</title>
<desc>
A nice little demo of drag-and-drop functionality in SVG,
written by Doug Schepers on February 16, 2004 and modified by rafaelcastrocouto at 2025.
Use or misuse this code however you wish.
</desc>
<script><![CDATA[
var SVGInit = null;
var SVGDocument = null;
var SVGRoot = null;
var TrueCoords = null;
var GrabPoint = null;
var BackDrop = null;
var DragTarget = null;
var DragEnterTarget = null;
function Init(evt)
{
SVGInit = true;
SVGDocument = evt.target.ownerDocument.querySelector('svg');
SVGRoot = evt.target.ownerSVGElement;
// these svg points hold x and y values...
// very handy, but they do not display on the screen (just so you know)
TrueCoords = SVGRoot.createSVGPoint();
GrabPoint = SVGRoot.createSVGPoint();
// this will serve as the canvas over which items are dragged.
// having the drag events occur on the mousemove over a backdrop
// (instead of the dragged element) prevents the dragged element
// from being inadvertantly dropped when the mouse is moved rapidly
BackDrop = SVGDocument.getElementById('BackDrop');
}
function Grab(evt)
{
if (!SVGInit) Init(evt);
// find out which element we moused down on
var targetElement = evt.target;
// you cannot drag the background itself, so ignore any attempts to mouse down on it
if ( BackDrop != targetElement )
{
//set the item moused down on as the element to be dragged
DragTarget = targetElement;
if ( 'g' == DragTarget.parentNode.localName )
{
DragTarget = DragTarget.parentNode;
}
// move this element to the "top" of the display, so it is (almost)
// always over other elements (exception: in this case, elements that are
// "in the folder" (children of the folder group) with only maintain
// hierarchy within that group
DragTarget.parentNode.appendChild( DragTarget );
// turn off all pointer events to the dragged element, this does 2 things:
// 1) allows us to drag text elements without selecting the text
// 2) allows us to find out where the dragged element is dropped (see Drop)
DragTarget.setAttributeNS(null, 'pointer-events', 'none');
// we need to find the current position and translation of the grabbed element,
// so that we only apply the differential between the current location
// and the new location
var transMatrix = DragTarget.getCTM();
GrabPoint.x = TrueCoords.x - Number(transMatrix.e);
GrabPoint.y = TrueCoords.y - Number(transMatrix.f);
}
};
function Drag(evt)
{
if (!SVGInit) Init(evt);
// account for zooming and panning
GetTrueCoords(evt);
// if we don't currently have an element in tow, don't do anything
if (DragTarget)
{
// account for the offset between the element's origin and the
// exact place we grabbed it... this way, the drag will look more natural
var newX = TrueCoords.x - GrabPoint.x;
var newY = TrueCoords.y - GrabPoint.y;
// apply a new tranform translation to the dragged element, to display
// it in its new location
DragTarget.setAttributeNS(null, 'transform', 'translate(' + newX + ',' + newY + ')');
// if collision DragEnter(evt);
var targetElement = evt.target;
if (DragTarget !== targetElement && BackDrop != targetElement ) {
DragEnter(evt);
}
}
};
function DragEnter(evt)
{
if (DragEnterTarget !== evt.target)
{
DragEnterTarget = evt.target;
console.log(DragTarget.id + ' has been dragged on top of ' + DragEnterTarget.id);
}
}
function Drop(evt)
{
if (!SVGInit) Init(evt);
// if we aren't currently dragging an element, don't do anything
if ( DragTarget )
{
// since the element currently being dragged has its pointer-events turned off,
// we are afforded the opportunity to find out the element it's being dropped on
var targetElement = evt.target;
// turn the pointer-events back on, so we can grab this item later
DragTarget.setAttributeNS(null, 'pointer-events', 'all');
if ( DragTarget != targetElement.parentNode )
{
if ( 'Folder' == targetElement.parentNode.id )
{
// if the dragged element is dropped on an element that is a child
// of the folder group, it is inserted as a child of that group
targetElement.parentNode.appendChild( DragTarget );
console.log(DragTarget.id + ' has been dropped into a folder, and has been inserted as a child of the containing group.');
}
else
{
// for this example, you cannot drag an item out of the folder once it's in there;
// however, you could just as easily do so here
console.log(DragTarget.id + ' has been dropped on top of ' + targetElement.id);
}
}
// set the global variable to null, so nothing will be dragged until we
// grab the next element
DragTarget = null;
}
};
function GetTrueCoords(evt)
{
// find the current zoom level and pan setting, and adjust the reported
// mouse position accordingly
var newScale = SVGRoot.currentScale;
var translation = SVGRoot.currentTranslate;
TrueCoords.x = (evt.clientX - translation.x)/newScale;
TrueCoords.y = (evt.clientY - translation.y)/newScale;
};
]]></script>
<rect id='BackDrop' x='-10%' y='-10%' width='110%' height='110%' fill='none' pointer-events='all' />
<circle id='BlueCircle' cx='25' cy='25' r='20' fill='blue'/>
<circle id='RedCircle' cx='125' cy='25' r='20' fill='red'/>
<circle id='OrangeCircle' cx='225' cy='25' r='20' fill='orange'/>
<text id='DraggableText' x='20' y='200' fill='red' font-size='18px' font-weight='bold'>Draggable Text</text>
<rect id='GreenRectangle' x='50' y='70' width='100' height='100' fill='green'/>
<g id='Folder'>
<rect id='FolderRectangle' x='300' y='100' width='300' height='150' fill='tan' stroke='brown' stroke-width='3'/>
<text id='DraggableText' x='450' y='175' font-size='15px' font-weight='bold' text-anchor='middle' baseline-shift='-33%'>Drop here to add to draggable group.</text>
</g>
</svg>