我正在制作一个挖掘游戏,我想在用户点击的任何地方显示锤子。
我的意思是,用户轻敲锤子的任何位置都会停留一秒钟。
有办法吗?
我的示例代码如下:
struct Level1: View {
@State var tapScore = 0
@State var showingMinedHammer = false
func showMinedHammer() {
self.showingMinedHammer = true
DispatchQueue.main.asyncAfter(deadline: .now() + 1) {
self.showingMinedHammer = false
}
}
func mine() {
tapScore += 1
showMinedHammer()
}
var body: some View {
GeometryReader { geometryProxy in
ZStack {
Image("mine1").resizable().frame(width: UIScreen.main.bounds.height * 1.4, height: UIScreen.main.bounds.height)
.onTapGesture {
self.mine()
}
if self.showingMinedHammer {
Image(systemName: "hammer.fill")
.resizable()
.frame(width: 30, height: 30)
}
}
}.edgesIgnoringSafeArea(.all)
}
}
要获取您点击的位置,您可以执行以下操作:
import SwiftUI
struct ContentView: View {
@State var points:[CGPoint] = [CGPoint(x:0,y:0), CGPoint(x:50,y:50)]
var body: some View {
ZStack{
GetTapLocation {
// tappedCallback
location in
self.points.append(location)
print(self.points)
}
}
}
}
struct GetTapLocation:UIViewRepresentable {
var tappedCallback: ((CGPoint) -> Void)
func makeUIView(context: UIViewRepresentableContext<GetTapLocation>) -> UIView {
let v = UIView(frame: .zero)
let gesture = UITapGestureRecognizer(target: context.coordinator,
action: #selector(Coordinator.tapped))
v.addGestureRecognizer(gesture)
return v
}
class Coordinator: NSObject {
var tappedCallback: ((CGPoint) -> Void)
init(tappedCallback: @escaping ((CGPoint) -> Void)) {
self.tappedCallback = tappedCallback
}
@objc func tapped(gesture:UITapGestureRecognizer) {
let point = gesture.location(in: gesture.view)
self.tappedCallback(point)
}
}
func makeCoordinator() -> GetTapLocation.Coordinator {
return Coordinator(tappedCallback:self.tappedCallback)
}
func updateUIView(_ uiView: UIView,
context: UIViewRepresentableContext<GetTapLocation>) {
}
}
必须有一个更简单的实现,但是在此之前,您可以获取所点击的位置。希望对您有所帮助:)
它只需要读取水龙头的位置并将其用作锤子图像的位置,如下所示-全部由SwiftUI进行
使用Xcode 11.4 / iOS 13.4测试
此处仅部分修改
@State private var location = CGPoint.zero // < here !!
var body: some View {
GeometryReader { geometryProxy in
ZStack {
Image("mine1").resizable().frame(width: UIScreen.main.bounds.height * 1.4, height: UIScreen.main.bounds.height)
.gesture(DragGesture(minimumDistance: 0).onEnded { value in
self.location = value.location // < here !!
self.mine()
})
if self.showingMinedHammer {
Image(systemName: "hammer.fill")
.resizable()
.frame(width: 30, height: 30)
.position(self.location) // < here !!
}
}
}.edgesIgnoringSafeArea(.all)
}