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//// get current time
myPlayer.addEventListener("timeupdate", function(){
myRange.value = myPlayer.currentTime;
tt = "0";
var Amin = Math.floor(myPlayer.currentTime/60);
var Asec = Math.floor(myPlayer.currentTime - Amin * 60);
if(Asec < 10){
Asec = "0" + Asec;
}
if(Amin > 10){
tt="";
}
currenttime.innerHTML = tt+Amin+":"+Asec;
});