当我移动到其他页面时,我有两个间隔在主页面运行我发生内存泄漏错误我知道我应该使用componentWillUnmount,以便Interval停止在其他页面中运行,但我不知道如何实现这一点。有人可以帮忙吗
componentDidMount() {
this.widthSlider();
this.startAnimate();
const wow = new WOW();
wow.init();
}
startAnimate = () => {
const arr = [
"One",
"Two",
"Three",
"Four",
"Five",
"Six",
"Seven",
"Eight",
"Nine"
];
let counter = 1;
setInterval(() => {
if (counter === 9) {
counter = 0;
this.setState(defaultState());
} else {
const state = this.state;
state[
`animateLeft${arr[counter]}`
] = `animated fadeInLeftBig delay-${arr[counter].toLowerCase()}`;
state[
`animateRight${arr[counter]}`
] = `animated fadeInRightBig delay-${arr[counter].toLowerCase()}`;
this.setState(state);
}
counter++;
}, 7000);
};
widthSlider = () => {
setInterval(() => {
const slide = this.state.width + 100;
this.state.width === 800
? this.setState({
width: 0
})
: this.setState({
width: slide
});
}, 7000);
};
componentWillUnmount(){
//clear Interval here
}
基本上,你需要的是在你的clearInterval中使用componentWillUnmount
函数。
为了使用它,你需要保存你的间隔ID,它主要是在componentDidMount()
或constructor()
上完成的
constructor() {
super();
// references to
this.sliderInterval = null;
this.animateInterval = null;
}
componentDidMount() {
this.widthSlider();
this.startAnimate();
const wow = new WOW();
wow.init();
}
startAnimate = () => {
const arr = [
"One",
"Two",
"Three",
"Four",
"Five",
"Six",
"Seven",
"Eight",
"Nine"
];
let counter = 1;
//save the interval Id
this.animateInterval = setInterval(() => {
if (counter === 9) {
counter = 0;
this.setState(defaultState());
} else {
const state = this.state;
state[
`animateLeft${arr[counter]}`
] = `animated fadeInLeftBig delay-${arr[counter].toLowerCase()}`;
state[
`animateRight${arr[counter]}`
] = `animated fadeInRightBig delay-${arr[counter].toLowerCase()}`;
this.setState(state);
}
counter++;
}, 7000);
};
widthSlider = () => {
//save the interval Id
this.sliderInterval = setInterval(() => {
const slide = this.state.width + 100;
this.state.width === 800
? this.setState({
width: 0
})
: this.setState({
width: slide
});
}, 7000);
};
componentWillUnmount(){
// clearing the intervals
if(this.sliderInterval) clearInterval(this.sliderInterval)
if(this.animateInterval) clearInterval(this.animateInterval)
}
您可以使用setState
来保存从setInterval
返回的间隔ID,如下所示:
componentDidMount() {
this.widthSlider();
this.startAnimate();
const wow = new WOW();
wow.init();
}
startAnimate = () => {
const arr = [
"One",
"Two",
"Three",
"Four",
"Five",
"Six",
"Seven",
"Eight",
"Nine"
];
let counter = 1;
let animateInterval = setInterval(() => {
if (counter === 9) {
counter = 0;
this.setState(defaultState());
} else {
const state = this.state;
state[
`animateLeft${arr[counter]}`
] = `animated fadeInLeftBig delay-${arr[counter].toLowerCase()}`;
state[
`animateRight${arr[counter]}`
] = `animated fadeInRightBig delay-${arr[counter].toLowerCase()}`;
this.setState(state);
}
counter++;
}, 7000);
this.setState({ animateInterval: animateInterval});
};
widthSlider = () => {
let sliderInterval = setInterval(() => {
const slide = this.state.width + 100;
this.state.width === 800
? this.setState({
width: 0
})
: this.setState({
width: slide
});
}, 7000);
this.setState({ sliderInterval : sliderInterval });
};
componentWillUnmount(){
clearInterval(this.state.sliderInterval);
clearInterval(this.state.animateInterval);
}
您必须将间隔存储在某个变量中
例:
this.myinterval = setInterval(...) or this.setState({ myinterval : setInterval(...) })
最近在钩子“componentWillMount”中清除它:
clearInterval(this.myinterval) or clearInterval(this.state.myinterval)