AVPlayer卡住视频,但音频有效

问题描述 投票:7回答:3

我通过AVPlayerItem创建AVURLAsset,我的代码:

let asset = AVURLAsset(URL: safeURL, options: [AVURLAssetPreferPreciseDurationAndTimingKey: true])
    asset.loadValuesAsynchronouslyForKeys([assetKeyPlayable, self.assetKeyTracks, self.assetKeyHasProtectedContent]) {
        () -> Void in
        dispatch_async(dispatch_get_main_queue(), {
            () -> Void in
            // Use the AVAsset playable property to detect whether the asset can be played
            if !asset.playable {
                let localizedDescription = "Item cannot be played,Item cannot be played description"
                let localizedFailureReason = "The assets tracks were loaded, but could not be made playable,Item cannot be played failure reason"
                let userInfo = [NSLocalizedDescriptionKey: localizedDescription, NSLocalizedFailureReasonErrorKey: localizedFailureReason]
                let error = NSError(domain: "domain", code: 0, userInfo: userInfo)
                self.videoPlayerDelegate?.videoPlayer?(self, playerItemStatusDidFail: error)
                self.cleanPlayer()
                return
            }
            // At this point we're ready to set up for playback of the asset. Stop observing
            if let _ = self.player?.currentItem {
                self.cleanPlayer()
            }
            if asset.URL.absoluteString != safeURL.absoluteString {
                return
            }
            var error: NSError?
            let status = asset.statusOfValueForKey(self.assetKeyTracks, error: &error)
            var playerItem = AVPlayerItem(URL: safeURL)
            if status == .Loaded {
                playerItem = AVPlayerItem(asset: asset)
            } else {
                // You should deal with the error appropriately.If Loaded fails, create an AVPlayerItem directly from the URL
                playerItem = AVPlayerItem(URL: safeURL)
            }
            self.player = self.playerWithPlayerItem(playerItem)
            self.registerMonitoring()
            self.registerNotification()
            self.addTimeObserver()
            completionBlock?(loadURLString: playerURL.absoluteString)
        })
    }

在我的视图中添加AVPlayerLayer显示视频,我的代码:

// MARK: - 财产

var player: AVPlayer? {
    get {
        return playerLayer.player
    }

    set {
        playerLayer.player = newValue
    }
}

var playerLayer: AVPlayerLayer {
    return layer as! AVPlayerLayer
}

完成加载后显示视频

self.videoPlayer?.loadPlayer({
        [weak self](loadURLString) in
        if let strongSelf = self {
            strongSelf.player = strongSelf.videoPlayer?.player
            strongSelf.startPlay()
        }
    })

调用seekToTime方法来指定播放:

self.player?.currentItem?.seekToTime(CMTimeMakeWithSeconds(time, Int32(NSEC_PER_SEC)), toleranceBefore: kCMTimeZero, toleranceAfter: kCMTimeZero) {
        [weak self] finished in
        if let weakSelf = self {
            if weakSelf.isPlaying {
               weakSelf.videoPlayerDelegate?.videoPlayerDidplayerItemSeekToTime?(weakSelf)
            }
        }
    }

卡住界面的一些图片:

在第一张图片中,声音是可听见的,但界面卡住了。

在第二张图片中,视频有效,但我没有声音。

我的问题:

当我在完成时调用seekToTime方法时,有时视频会有声音,但界面会卡住,偶尔视频也能正常工作。我试图调用CALayer setNeedsDisplay方法,更新AVPlayerLayer图片,但这没有帮助。我不知道该怎么办,我会感激每一个和任何帮助。

ios objective-c swift video avfoundation
3个回答
2
投票

尝试这种方法,因为我遇到了同样的问题,并通过这种方法解决它。

player.pause()
player.currentItem?.seek(to: CMTime(), completionHandler: { (_) in
    player.play()
})

1
投票

由于我们很多人以不同的方式发生这种情况并且没有得到解答,我在这里回答它,对我而言,当我尝试使用AVPlayer和AVPlayerLayer在UIView中播放视频但是当我使用相同的AVPlayer时在AVPlayerViewController中加载视频,视频卡住了,音频一直在播放。

诀窍是在其他地方使用相同的AVPlayer之前销毁AVPlayerLayer,Cant相信我在这里找到了这个启示。

https://twitter.com/skumancer/status/294605708073263104

我是如何实现的?

我在主故事板中创建了2个视图控制器。

1)查看控制器场景i)其中有一个UIView,参考IBOutlet'videoView'ii)一个带有segue导航的按钮,以'显示'AV播放器视图控制器场景参考IBOutlet'全屏'2)AV播放器视图控制器场景

Story board for the video player.

// Code in your controller class.


// Make sure to reference your IBOutlet in your StoryBoard.
@IBOutlet weak var videoView : UIView!
@IBOutlet weak var fullscreen : UIButton!

var player:AVPlayer? = nil;
var playerLayer:AVPlayerLayer? = nil;

override func viewDidLoad() {
    super.viewDidLoad()

    // Your Url to play, could be hls type video
    let url = URL(string: "https://your_url.m3u8");

    let asset = AVAsset(url : url!)

    let playerItem = AVPlayerItem(asset: asset)

    player = AVPlayer(playerItem: playerItem)
}


override func viewDidAppear(_ animated: Bool) {
    playInUIView()
    pauseVideo()
}

// Creates An AVPlayerLayer and adds it as a sublayer in UIView.
func playInUIView(){
    // Creating player layer to render video.
    playerLayer = AVPlayerLayer(player: player)

    playerLayer?.frame = self.videoView.bounds

    playerLayer?.videoGravity = .resizeAspect

    // Adding a sub layer to display it in UIView
    self.videoView.layer.addSublayer(playerLayer!)
}

// Destroyes an AVPlayerLayer and Sublayer of your UIView
func destroyPlayInView(){
    self.videoView.layer.sublayers=nil
    playerLayer = nil
}
    
// On button click open AVPlayerViewController.
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
    let destination = segue.destination as! AVPlayerViewController

    // Destroy AVPlayerLayer before rendering video in AVPlayerViewController.
    destroyPlayInView()

    // Set same AVPlayer in AVPlayerViewController.
    destination.player = self.player

    self.present(destination, animated: true) {
        destination.player!.play()
    }
}

PS - 我还没有实现任何控件,因为我刚刚开始使用swift和IOS开发几天后可能会出现编码不当行为,所以请在任何我错的地方告诉我。


0
投票

用户nferocious76的相同代码,但在Objective C中

AVPlayerItem *p = [player currentItem];
[p seekToTime:p.currentTime completionHandler:^(BOOL finished){
    if (finished){

        [self->player play];
    }
 }];
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