我一直在尝试将图像渲染到/ dev / video。我可以显示一些东西,但是有些混乱。
[我首先开始尝试渲染普通的RGB24图像(基于此示例https://stackoverflow.com/a/44648382/3818491,但是结果(如下)是加扰的图像。
#include <stdio.h>
#include <fcntl.h>
#include <errno.h>
#include <unistd.h>
#include <iostream>
#include <sys/ioctl.h>
#include <linux/videodev2.h>
#include <CImg.h>
#define VIDEO_OUT "/dev/video0" // V4L2 Loopack
#define WIDTH 1280
#define HEIGHT 720
int main() {
using namespace cimg_library;
CImg<uint8_t> canvas(WIDTH, HEIGHT, 1, 3);
const uint8_t red[] = {255, 0, 0};
const uint8_t purple[] = {255, 0, 255};
int fd;
if ((fd = open(VIDEO_OUT, O_RDWR)) == -1) {
std::cerr << "Unable to open video output!\n";
return 1;
}
struct v4l2_format vid_format;
vid_format.type = V4L2_BUF_TYPE_VIDEO_OUTPUT;
if (ioctl(fd, VIDIOC_G_FMT, &vid_format) == -1) {
std::cerr << "Unable to get video format data. Errro: " << errno << '\n';
return 1;
}
size_t framesize = canvas.size();
int width = canvas.width(), height = canvas.height();
vid_format.fmt.pix.width = width;
vid_format.fmt.pix.height = height;
vid_format.fmt.pix.pixelformat = V4L2_PIX_FMT_RGB24;
vid_format.fmt.pix.sizeimage = framesize;
vid_format.fmt.pix.field = V4L2_FIELD_NONE;
if (ioctl(fd, VIDIOC_S_FMT, &vid_format) == -1) {
std::cerr << "Unable to set video format! Errno: " << errno << '\n';
return 1;
}
std::cout << "Stream running!\n";
while (true) {
canvas.draw_plasma();
canvas.draw_rectangle(
100, 100, 100 + 100, 100 + 100, red, 1);
canvas.draw_text(5,5, "Hello World!", purple);
canvas.draw_text(5, 20, "Image freshly rendered with the CImg Library!", red);
write(fd, canvas.data(), framesize);
}
}
所以,我检查了/ dev / video期望的(似乎是YUV420P。)>
v4l2-ctl --list-formats-ext 130 ↵ ioctl: VIDIOC_ENUM_FMT Type: Video Capture [0]: 'YU12' (Planar YUV 4:2:0) Size: Discrete 1280x720 Interval: Discrete 0.033s (30.000 fps)
因此,我尝试转换该格式的帧(使用this代码进行快速测试)。
将规格调整为:
vid_format.fmt.pix.width = width; vid_format.fmt.pix.height = height; vid_format.fmt.pix.pixelformat = V4L2_PIX_FMT_YUV420; vid_format.fmt.pix.sizeimage = width*height*3/2; // size of yuv buffer vid_format.fmt.pix.field = V4L2_FIELD_NONE;
这会导致这种情况(这似乎是由于我收集了yuv420图像的结构,但是仍然渲染不正确)。
/ dev / video0有什么期望?
我一直在尝试将图像渲染到/ dev / video。我可以显示一些东西,但是有些混乱。我首先开始尝试渲染普通的RGB24图像(基于此示例...
[经过大量的破解之后,我设法生成了一个有效的YUYV视频/图像,并发送到/ dev / video0。