我有一个
UISrollView
,叫做templateView
。我必须向其添加一个滑动手势,以允许用户向左/向右滑动以查看另一个模板。问题是大多数时候用户无法轻松滑动,因为视图向下/向上滚动而不是滑动到另一个视图。他的手指需要严格水平对齐才能滑动到另一个页面,从用户体验的角度来看这是不可接受的。
知道如何处理此类情况吗?有没有办法实现检测滑动手势的角度?或者,有没有办法将其作为自定义手势来检测具有特定角度的斜线?
提前致谢。
尝试实现 UIGestureRecognizer Delegate 方法。当gestureRecognizer或otherGestureRecognizer对手势的识别会阻止其他手势识别器识别其手势时,调用此方法。请注意,返回 YES 保证允许同时识别。
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer
shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer
{
return YES;
}
当您初始化滑动手势时,不要忘记分配委托。
更新 1 创建您自己的手势
您始终可以继承 UIGestureRecognizer 类并实现
touchesBegan
、touchesMoved
、touchesEnded
方法 - 根据您自己的需要手动管理手势的状态。
我发布了一些实现自定义 EdgeGestureRecognizer 的示例代码,以便您更好地理解。
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesBegan:touches withEvent:event];
UITouch *touch = touches.anyObject;
CGPoint location = [touches.anyObject locationInView:self.view];
// if not single finger, then fail
if ([touches count] != 1)
{
self.state = UIGestureRecognizerStateFailed;
return;
}
//put here some logics for your case. For instance, you can register
//here your first touch location, it will help
//you to calculate the angle after.
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesMoved:touches withEvent:event];
if (self.state == UIGestureRecognizerStateFailed) return;
UITouch *touch = touches.anyObject;
self.previousPoint = self.currentPoint;
self.previousPointTime = self.currentPointTime;
self.currentPoint = [touch locationInView:self.view];
self.currentPointTime = touch.timestamp;
if (self.state == UIGestureRecognizerStatePossible)
{
CGPoint translate = CGPointMake(self.currentPoint.x - self.startPoint.x, self.currentPoint.y - self.startPoint.y);
// see if we've moved the necessary minimum distance
if (sqrt(translate.x * translate.x + translate.y * translate.y) >= self.minimumRecognitionDistance)
{
// recognize if the angle is roughly horizontal, otherwise fail
double angle = atan2(translate.y, translate.x);
if ([self isAngleCloseEnough:angle])
self.state = UIGestureRecognizerStateBegan;
else
self.state = UIGestureRecognizerStateFailed;
}
}
else if (self.state == UIGestureRecognizerStateBegan)
{
self.state = UIGestureRecognizerStateChanged;
}
}
即使在 swift UI 中的滚动视图上,这也适用于我,我遇到了同样的问题,即边缘滑动在滚动视图上不起作用:
extension UINavigationController: UIGestureRecognizerDelegate {
override open func viewDidLoad() {
super.viewDidLoad()
interactivePopGestureRecognizer?.delegate = self
}
public func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool {
return viewControllers.count > 1
}
public func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool {
return true
}
}