我想编写一个单元测试,而不是检查我重定向到的位置。
根据房间中玩家的数量,有2种行为。我要检查此功能:
@login_required
def game_join(request, id):
game = Game.objects.get(pk=id)
if game.players_ready == game.max_players:
return redirect('home',name="full")
else:
return redirect('detail', game.id)
测试:
def test_join_empty_room(self):
game = Game.objects.create(name='empty',host='dottore',is_played=False,max_players=4,players_ready=0)
self.join_url_empty = reverse('game_join', args=[game.id])
response = self.client.get(self.join_url_empty, follow=True)
print(response.redirect_chain)
self.assertEquals(response.status_code,200)
测试答案还可以。
重定向链:[('/ player / login?next = / game / 1 / join',302)]
所以它没有给我任何信息,因为URL模式是这样的:
path('<int:id>/', detail, name = 'detail'),
path('<int:id>/join', game_join, name = 'game_join'),
所以正确答案应该像:
http://127.0.0.1:8000/game/64/
如何正确执行?
您的视图要求您先登录客户端,然后才能访问它。Here's how to log in the test client.self.client.login(username='username', password='password')