(抱歉我的英语不好) 我正在尝试在基于对话框的 MFC 项目(Visual Studio 2012)上创建自定义控件。 这是我创建基于 MFC 对话框的项目时的设置:
MFC应用程序向导设置:
自定义控件保护:
当我将自定义控件放在Dialog上时,总是出现编译错误。
日志: 警告:对话框创建失败,因此应用程序意外终止。 警告:如果您在对话框上使用 MFC 控件,则无法#define _AFX_NO_MFC_CONTROLS_IN_DIALOGS。 程序“[0x2524] CustomControl.exe”已退出,代码为 0 (0x0)。
--------------------------------------------MyCustomControl.h--- -------------------------------------------
#pragma once
// MyCustomControl
#define MYWNDCLASS "MyDrawPad"
class MyCustomControl : public CWnd
{
DECLARE_DYNAMIC(MyCustomControl)
public:
MyCustomControl();
virtual ~MyCustomControl();
protected:
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
DECLARE_MESSAGE_MAP()
private:
CDC cDC;
BOOL RegisterWndClass();
CPoint oldpt;
BOOL flag;
};
---------------------------------MyCustomControl.cpp------------- --------------------------
// MyCustomControl.cpp : implementation file
//
#include "stdafx.h"
#include "CustomControl.h"
#include "MyCustomControl.h"
// MyCustomControl
IMPLEMENT_DYNAMIC(MyCustomControl, CWnd)
MyCustomControl::MyCustomControl()
{
}
MyCustomControl::~MyCustomControl()
{
}
BEGIN_MESSAGE_MAP(MyCustomControl, CWnd)
END_MESSAGE_MAP()
// MyCustomControl message handlers
/////////////////////////////////////////////////////////////////////////////
// MyCustomControl message handlers
BOOL MyCustomControl::RegisterWndClass()
{
WNDCLASS windowclass;
HINSTANCE hInst = AfxGetInstanceHandle();
//Check weather the class is registerd already
if (!(::GetClassInfo(hInst, MYWNDCLASS, &windowclass)))
{
//If not then we have to register the new class
windowclass.style = CS_DBLCLKS;// | CS_HREDRAW | CS_VREDRAW;
windowclass.lpfnWndProc = ::DefWindowProc;
windowclass.cbClsExtra = windowclass.cbWndExtra = 0;
windowclass.hInstance = hInst;
windowclass.hIcon = NULL;
windowclass.hCursor = AfxGetApp()->LoadStandardCursor(IDC_ARROW);
windowclass.hbrBackground = ::GetSysColorBrush(COLOR_WINDOW);
windowclass.lpszMenuName = NULL;
windowclass.lpszClassName = MYWNDCLASS;
if (!AfxRegisterClass(&windowclass))
{
AfxThrowResourceException();
return FALSE;
}
}
return TRUE;
}
int MyCustomControl::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CWnd::OnCreate(lpCreateStruct) == -1)
return -1;
// TODO: Add your specialized creation code here
return 0;
}
void MyCustomControl::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
if(flag==FALSE)
{
oldpt=point;
flag=TRUE;
}
//CWnd::OnLButtonDown(nFlags, point);
}
void MyCustomControl::OnMouseMove(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
if(flag==TRUE)
{
CDC *d=GetDC();
d->MoveTo(oldpt);
d->LineTo(point);
oldpt=point;
ReleaseDC(d);
}
//CWnd::OnMouseMove(nFlags, point);
}
void MyCustomControl::OnLButtonUp(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
flag=FALSE;
//CWnd::OnLButtonUp(nFlags, point);
}
------------------------------------------------------stdafx.h---- ----------------------------------
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#pragma once
#ifndef VC_EXTRALEAN
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#endif
#include "targetver.h"
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // some CString constructors will be explicit
// turns off MFC's hiding of some common and often safely ignored warning messages
#define _AFX_ALL_WARNINGS
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdisp.h> // MFC Automation classes
#ifndef _AFX_NO_OLE_SUPPORT
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#endif
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#include <afxcontrolbars.h> // MFC support for ribbons and control bars
#ifdef _UNICODE
#if defined _M_IX86
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_X64
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df' language='*'\"")
#else
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
#endif
#endif
谁能告诉我有什么问题吗? 非常感谢。
我看过相同的示例,但我的构造函数看起来不同。请看下面的代码
MyCustomControl::MyCustomControl()
{
//Register My window class
RegisterWndClass();
flag=FALSE; //Sets the drawing flag off
}
您还缺少 MESSAGE_MAP 的实现