目标是这样的:我启动应用程序,MainActivity启动绘图线程。该线程进行绘制,直到其中发生一些事件为止(在我的情况下,值i> 155)然后,该线程停止绘制(但不应删除它,并且值也不应丢失)并启动另一个活动(通常的xml-文件活动)当我想要的时候,我应该能够进入我的绘图线程并从我弯腰的地方恢复与之通信
为了解决这个问题,我决定在内部使用SurfaceView线程和Canvas(最好将其设为一个类,而不是在MainActivity中编写它,因为我将在其中插入很多代码)。我设法启动了一个线程并在屏幕上绘制了一些东西,但是我无法更改活动。最好的尝试是在MainActivity中创建一个处理程序,并从我的线程那里发送一条消息。该线程可以正常工作,但是它只是冻结并且在需要更改Activity时什么也没有发生。在日志选项卡中,我可以看到该线程发送了一条消息,但是MainActivity无法看到并处理它。
我该怎么办?解决问题的正确方法是什么?请帮助初学者。
MainActivity代码:
import android.app.Activity;
import android.content.Context;
import android.os.Bundle;
import android.content.Intent;
import android.os.Handler;
import android.os.Looper;
import android.util.Log;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
public class MainActivity extends Activity {
public Handler h =new Handler() {
public void handleMessage(android.os.Message msg) {
Log.i("","recieved");
if(msg.what==1){
Intent intent = new Intent(MainActivity.this,ScrollingActivity.class);
MainActivity.this.startActivity(intent);
}
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new DrawView(this));
}
class DrawView extends SurfaceView implements SurfaceHolder.Callback {
private DrawThread drawThread;
public DrawView(Context context) {
super(context);
getHolder().addCallback(this);
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width,
int height) {
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
drawThread = new DrawThread(getHolder());
drawThread.setRunning(true);
drawThread.start();
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
boolean retry = true;
drawThread.setRunning(false);
while (retry) {
try {
drawThread.join();
retry = false;
} catch (InterruptedException e) {
}
}
}
}
}
DrawThread类代码:
import android.graphics.Canvas;
import android.graphics.Color;
import android.os.Looper;
import android.util.Log;
import android.view.SurfaceHolder;
class DrawThread extends Thread {
Canvas canvas;
int i=0;
private boolean running = false;
private SurfaceHolder surfaceHolder;
public DrawThread(SurfaceHolder surfaceHolder) {
this.surfaceHolder = surfaceHolder;
}
public void setRunning(boolean running) {
this.running = running;
}
@Override
public void run() {
Looper.prepare();
while (running) {
canvas = null;
try {
canvas = surfaceHolder.lockCanvas(null);
draw();
} finally {
if (canvas != null) {
surfaceHolder.unlockCanvasAndPost(canvas);
}
}
}
}
public void draw(){
canvas.drawColor(Color.rgb(i,i,i));
i++;
if(i>155){
i=0;
running=false;
sender snd = new sender();
snd.send(1);
}
}
private class sender extends MainActivity{
public void send(int i){
Log.i("","sending");
try {
h.sendEmptyMessage(i);
Log.i("","sent");
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
答案很简单:我必须将所有内容替换到一个文件中(进入MainAcitivity类,如此处https://startandroid.ru/ru/uroki/vse-uroki-spiskom/311-urok-141-risovanie-dostup-k-canvas.html),并创建一个可运行的活动,将其称为活动。然后,每次打开MainActivity时,图形线程就会启动,并且当需要更改Activity时,它将使用runOnUIThread(runnable);调用可运行的图形。它暂停MainActivity并开始一个新的活动(!!任何暂停的MainActivity都会破坏我们的图形线程,任何重新开始都会重新启动它,据我所知)。关闭新活动后,您将返回MainActivity,我们的线程将再次启动。如果您不想丢失图形线程的值,则可以在活动类内而不是线程类内声明这些值(因为在关闭Activitie的屏幕时该线程将被破坏。(我看不到其他方法) )
P。 S.如果有任何错误,请纠正我。但是代码应该可以正常工作。
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.graphics.Canvas;
import android.graphics.Color;
import android.os.Bundle;
import android.util.Log;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
public class MainActivity extends Activity {
int i=0;
//boolean firstRun=true;
Runnable call = new Runnable() {
public void run() {
Log.i("","recieved");
Intent intent=new Intent(MainActivity.this,ScrollingActivity.class);
startActivity(intent);
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new DrawView(this));
}
class DrawView extends SurfaceView implements SurfaceHolder.Callback {
private DrawThread drawThread;
public DrawView(Context context) {
super(context);
getHolder().addCallback(this);
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width,
int height) {
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
Log.i("","created");
drawThread = new DrawThread(getHolder());
drawThread.setRunning(true);
drawThread.start();
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
Log.i("","destroyed");
boolean retry = true;
drawThread.setRunning(false);
while (retry) {
try {
drawThread.join();
retry = false;
} catch (InterruptedException e) {
}
}
}
class DrawThread extends Thread {
private boolean drawing=true;
private boolean running = false;
private SurfaceHolder surfaceHolder;
public DrawThread(SurfaceHolder surfaceHolder) {
this.surfaceHolder = surfaceHolder;
}
public void setRunning(boolean running) {
this.running = running;
}
@Override
public void run() {
Canvas canvas;
while (running) {
Log.i("","running");
if (drawing) {
canvas = null;
try {
canvas = surfaceHolder.lockCanvas(null);
if (canvas == null)
continue;
canvas.drawColor(Color.rgb(i, i, i));
i++;
if (i == 100) {
drawing = false;
runOnUiThread(call);
}
if(i>255){
i=0;
}
} finally {
if (canvas != null) {
surfaceHolder.unlockCanvasAndPost(canvas);
}
}
}
}
}
}
}
}