我已经在 Visual Studio Code(代码编辑器,而不是 IDE)中设置了 GLFW。当我运行代码时,它给我一个系统错误:- glfw3.dll not found.
这是我从 GLFW 文档中复制的代码:
#include <GLFW/glfw3.h>
int main(void)
{
GLFWwindow* window;
/* Initialize the library */
if (!glfwInit())
return -1;
/* Create a windowed mode window and its OpenGL context */
window = glfwCreateWindow(640, 480, "Hello World", NULL, NULL);
if (!window)
{
glfwTerminate();
return -1;
}
/* Make the window's context current */
glfwMakeContextCurrent(window);
/* Loop until the user closes the window */
while (!glfwWindowShouldClose(window))
{
/* Render here */
glClear(GL_COLOR_BUFFER_BIT);
/* Swap front and back buffers */
glfwSwapBuffers(window);
/* Poll for and process events */
glfwPollEvents();
}
glfwTerminate();
return 0;
}
这是我的tasks.json 文件:-
{
"version": "2.0.0",
"tasks": [
{
"type": "cppbuild",
"label": "C/C++: cl.exe build active file",
"command": "cl.exe",
"args": [
"/Zi",
"/EHsc",
"/nologo",
"/I${workspaceFolder}\\glfw\\include",
"/Fe:",
"${fileDirname}\\${fileBasenameNoExtension}.exe",
"${workspaceFolder}\\*.cpp",
"opengl32.lib",
"${workspaceFolder}\\glfw\\lib-vc2019\\glfw3dll.lib"
],
"options": {
"cwd": "${workspaceFolder}"
},
"problemMatcher": [
"$msCompile"
],
"group": {
"kind": "build",
"isDefault": true
},
"detail": "compiler: cl.exe"
}
]
}
您需要将库链接到您的链接器。转到项目设置、链接器,然后添加其他库的路径。路径可以是vcpkg的lib文件夹。