注意: 我无法使用 JavaScript,因为这是针对 CSS Zen Garden 之类的挑战。请不要推荐 JS 库。
我有 2 个想法尚未取得进展:
使用 SVG 滤镜对图像进行像素化;我一直在玩
<feMorphology operator="erode"/>
并在之后提高对比度,但看起来很糟糕。image-rendering
将其放大为块状。最困难的部分是步骤A;我找不到任何缩放输入的过滤操作。我错过了什么吗?如何使用 SVG 滤镜获得“像素化”效果?
如果您有正确的“神奇”位移贴图,您可以对图像进行像素化。请随意使用下面引用的一个(由 Zoltan Fegyver 提供)。
更新:更改了示例代码以将位移贴图图像内联为数据:URI(感谢代码 IllidanS4。)
最初的答案将displacementMap图像托管在不同的域上。这曾经有效 - 但浏览器实施了新的过滤器安全措施,不允许这样做。对于今天的生产代码,您需要从与源图形文件相同的域提供置换贴图图像,或者您需要内联置换贴图。
更新2: 您可能需要调整 feImage 和 feGaussianBlur 的大小,以避免 feTile 中出现添加伪影的错误。例如 - 这似乎效果更好:
<feGaussianBlur stdDeviation="8" in="SourceGraphic" result="smoothed" />
<feImage width="15.4" height="15.4"
<svg x="0px" y="0px" width="810px" height="600px" viewBox="0 0 810 600" color-interpolation-filters="sRGB">
<defs>
<filter id="pixelate" x="0%" y="0%" width="100%" height="100%">
<!--Thanks to Zoltan Fegyver for figuring out pixelation and producing the awesome pixelation map. -->
<feGaussianBlur stdDeviation="2" in="SourceGraphic" result="smoothed" />
<feImage width="15" height="15" xlink:href="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAIAAAACDbGyAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAAWSURBVAgdY1ywgOEDAwKxgJhIgFQ+AP/vCNK2s+8LAAAAAElFTkSuQmCC" result="displacement-map" />
<feTile in="displacement-map" result="pixelate-map" />
<feDisplacementMap in="smoothed" in2="pixelate-map" xChannelSelector="R" yChannelSelector="G" scale="50" result="pre-final"/>
<feComposite operator="in" in2="SourceGraphic"/>
</filter>
</defs>
<image filter="url(#pixelate)" width="810" height="600" preserveAspectRatio="xMidYMid meet" xlink:href="http://uploads2.wikiart.org/images/vincent-van-gogh/the-starry-night-1889(1).jpg"/>
</svg>
Michael Mullany 的答案中的过滤器对我不起作用,相反,我找到了 Taylor Hunt 的这个过滤器:
<svg>
<filter id="pixelate" x="0" y="0">
<feFlood x="4" y="4" height="2" width="2"/>
<feComposite width="10" height="10"/>
<feTile result="a"/>
<feComposite in="SourceGraphic" in2="a" operator="in"/>
<feMorphology operator="dilate" radius="5"/>
</filter>
</svg>
(以与其他过滤器相同的方式使用它:通过给图像赋予属性
filter="url(#pixelate)"
)
在此 CodePen 中的操作:https://codepen.io/tigt/pen/aZYqrg
但是,这两个过滤器似乎都无法处理绘图不占据整个 viewBox 的 SVG。
我扩展了 Jlubberger 和 Tigt 的解决方案。
改进:
.imgAni {
animation: pixelAni 5s;
}
@keyframes pixelAni {
99.9% {
filter: url("#pixelateAni");
}
}
img {
width: 100%;
height: 100%;
}
<img class="imgAni" src="https://www.hartz.com/wp-content/uploads/2022/04/small-dog-owners-1.jpg"/>
<svg>
<filter id="pixelateAni" x="0" y="0" width="100%" height="100%">
<!-- First layer: Normal pixelation effect-->
<feflood x="1" y="1" height="1" width="1"></feflood>
<fecomposite id="composite" in2="SourceGraphic" operator="in" width="2" height="2"></fecomposite>
<fetile result="tiled"></fetile>
<fecomposite in="SourceGraphic" in2="tiled" operator="in"></fecomposite>
<femorphology id="morphology" operator="dilate" radius="1" result="dilatedPixelation"></femorphology>
<!-- Second layer: Fallback with full-width tiling-->
<feflood x="1" y="1" height="1" width="1" result="floodFallbackX"></feflood>
<fecomposite id="compositeX" in2="SourceGraphic" operator="in" width="1" height="2"></fecomposite>
<fetile result="fullTileX"></fetile>
<fecomposite in="SourceGraphic" in2="fullTileX" operator="in"></fecomposite>
<femorphology id="morphologyX" operator="dilate" radius="1" result="dilatedFallbackX"></femorphology>
<!-- Third layer: Fallback with full-height tiling-->
<feflood x="1" y="1" height="1" width="1"></feflood>
<fecomposite id="compositeY" in2="SourceGraphic" operator="in" width="2" height="1"></fecomposite>
<fetile result="fullTileY"></fetile>
<fecomposite in="SourceGraphic" in2="fullTileY" operator="in"></fecomposite>
<femorphology id="morphologyY" operator="dilate" radius="1" result="dilatedFallbackY"></femorphology>
<!-- Lets animate them -->
<animate calcmode="discrete" xlink:href="#composite" attributename="width" values="128; 64; 32; 16; 8; 4; 2" dur="5s" fill="freeze" repeatcount="once"></animate>
<animate calcmode="discrete" xlink:href="#composite" attributename="height" values="128; 64; 32; 16; 8; 4; 2" dur="5s" fill="freeze" repeatcount="once"></animate>
<animate calcmode="discrete" xlink:href="#morphology" attributename="radius" values="64; 32; 16; 8; 4; 2; 1" dur="5s" fill="freeze" repeatcount="once"></animate>
<animate calcmode="discrete" xlink:href="#compositeX" attributename="width" values="64; 32; 16; 8; 4; 2; 1" dur="5s" fill="freeze" repeatcount="once"></animate>
<animate calcmode="discrete" xlink:href="#compositeX" attributename="height" values="128; 64; 32; 16; 8; 4; 2" dur="5s" fill="freeze" repeatcount="once"></animate>
<animate calcmode="discrete" xlink:href="#morphologyX" attributename="radius" values="64; 32; 16; 8; 4; 2; 1" dur="5s" fill="freeze" repeatcount="once"></animate>
<animate calcmode="discrete" xlink:href="#compositeY" attributename="width" values="128; 64; 32; 16; 8; 4; 2" dur="5s" fill="freeze" repeatcount="once"></animate>
<animate calcmode="discrete" xlink:href="#compositeY" attributename="height" values="64; 32; 16; 8; 4; 2; 1" dur="5s" fill="freeze" repeatcount="once"></animate>
<animate calcmode="discrete" xlink:href="#morphologyY" attributename="radius" values="64; 32; 16; 8; 4; 2; 1" dur="5s" fill="freeze" repeatcount="once"></animate>
<!-- Combine all three layers-->
<femerge>
<femergenode in="dilatedFallbackX"></femergenode>
<femergenode in="dilatedFallbackY"></femergenode>
<femergenode in="dilatedPixelation"></femergenode>
</femerge>
</filter>
</svg>