这里是调用函数并创建对象的地方也许这样你可以看到我正在尝试做什么
class Program
{
static void Main(string[] args)
{
//here I create an object and pass the type Person
var Crud = new Crud<Person>();
//here I invoke the method Create and pass the object "Person"
Crud.Create(new Person(Crud.Id) { Name = "Sameone", Age = 24 });
//here I invoke the method again to Create and pass an other object "Person"
Crud.Create(new Person(Crud.Id) { Name = "Sameone2", Age = 24 });
With this method Read() I get the List created back
var Lista = Crud.Read();
Lista.ForEach((x) => Console.WriteLine("{0} {1}",x.Id.ToString(), x.Name));
/* Here is where my problem starts I'm sending an new object that will replace the object with Id =1 passed by constructor */
Crud.Update(new Person(1) { Name = "someone3", Age = 20 });
Console.ReadKey();
}
}
这是我尝试使用这个类的地方
//这个类是通用的,其中T是传递的类型“Person”
public class Crud <T>: ICrud <T> {
private List <T> List = new List <T> ();
public MessageError Update(T object) {
//Here it doesn't work its impossible to get the Id property sense its an generic object at this point
List.RemoveAll(x => x.Id == t.Id);
List.Add(t);
return new MessageError {
Status = Status.Sucessful
};
}
}
我在我的代码中使用的具体类型
public class Person
{
public int Id { get; private set; }
public string Name { get; set; }
public int Age { get; set; }
//Here I set the id for each object
public Person(int _id)
{
Id = _id;
}
}
在这里你可以看到界面
interface ICrud<T>
{
MessageError Create(T t);
List<T> Read();
MessageError Update(T t);
MessageError Delete(int Id);
}
我现在尝试使用但仍然不工作
List.RemoveAll(x => x.GetProperty("Id") == t.GetProperty("Id"));
我想这就是它的解决方案
public MessageError Update(T t)
{
var type = t.GetType();
PropertyInfo prop = type.GetProperty("Id");
var value = prop.GetValue(t);
List.RemoveAll(x => x.GetType().GetProperty("Id").GetValue(x) == value);
List.Add(t);
return new MessageError
{
Status = Status.Sucessful
};
}
我想也许你只是错过了一步。 CRUD代表创建,读取,更新,删除。在这里,您将创建几个数据,读取所有内容,然后尝试将更新直接发送到数据存储。您应该做什么,在您的人员中读取,更改他们的一个或多个属性,然后Crud.Update(person)
,这反过来将知道该人需要更新而不是在数据存储中创建。
实际上,根据实体是否具有其ID的值来区分创建和更新是相当正常的做法。在这种情况下,您的代码可能如下所示:
class Program
{
static void Main(string[] args)
{
TestClass testClass = new TestClass();
testClass.Create();
var crud = new Crud<Person>();
// Note we're not specifying an ID for *new* entities, the Crud class needs to assign it upon saving
crud.Create(new Person() { Name = "Someone", Age = 24 });
crud.Create(new Person() { Name = "Someone2", Age = 24 });
var list = crud.ReadAll();
list.ForEach(x => Console.WriteLine("{0} {1}", x.Id, x.Name));
var person1 = list.Single(x => x.Id == 1);
person1.Name = "Someone3";
person1.Age = 20;
Crud.Update(person1);
Console.ReadKey();
}
}
虽然这里有进一步的优化。这会将数据存储中的所有对象加载到应用程序的内存中,然后通过每个对象直到找到它想要的对象。如果使用的数据存储可以为您做到这一点会更好。在这种情况下,你可以做更像var person1 = crud.FindById(1)
的事情。这有很多其他技术,但我不想让这个答案复杂化。
public MessageError Update(T t)
{
/* I used this why to the the property in my last version I get the name of property by Parameter */
var type = t.GetType();
PropertyInfo prop = type.GetProperty("Id");
var value = prop.GetValue(t);
List.RemoveAll(x => x.GetType().GetProperty("Id").GetValue(x) == value);
List.Add(t);
return new MessageError
{
Status = Status.Sucessful
};
}